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Knights of the Divine HammerArticle written by Ambro & Tavin SpringfingersThe Knights of the Divine Hammer was a knighthood charged with the protection of the Holy Empire of Istar and with eliminating the enemies of the Kingpriest. All knights wore white surcoats with a gold hammer on it (except the Grand Marshal whose surcoat was red). The knighthood was led by a Grand Marshal who took direction from the Kingpriest of Istar. The headquarters of the knights was the Hammerhall in the holy city of Istar. The knights were also put in charge of the Scatas, the empire's soldiers.
History of the Knights of the Divine HammerFoundingIn 40 PC, Beldinas Pilofiro became Kingpriest of Istar after numerous trials. During his rise to power Beldinas was assisted by Cathan MarSevrin. In return for his help Cathan was granted the right to become a Knight of Solamnia. During Cathan's Night of Reflections, Brother Jendle came to him and gave him a vision of a burning hammer falling on Istar. When Cathan told Beldinas of this vision the new Kingpriest decided it was a message from Paladine. Beldinas believed that Paladine supported not only supported his stance against the Doctrine of Balance but that there should be a new knighthood to achieve that goal. That day Cathan MarServin was knighted the first Knight of the Divine Hammer. Doctrine of BalanceAfter their founding, the Knights of the Divine Hammer took the place of the Knights of Solamnia as the protectors of the Holy Empire of Istar. They began to eradicate all churches of the Gods of Darkness. Then by 32 PC the Kingpriest had the knights slowly start eliminating the churches of the Gods of Neutrality. Lost BattlesIn 19 PC, the Lost Battles occurred between the Wizards of High Sorcery and Istar and its allies. During the Lost Battles, the Kingpriest sent Brigades of knights to the Tower of High Sorcery at Losarcum. The Wizards destroyed the tower while it was being attacked and only two people survived the tragedy, Cathan and his one time squire Tithian with help of Leciane do Cirica. Post Lost BattlesAfter the Lost Battles, the Knights of the Divine Hammer roster was greatly diminished. Since Cathan was believed dead, Olin Silverhaft was made the new Grand Marshal. Olin needed to replenish the ranks of knights. He allowed Scatas to petition for knighthood and the children of lesser Nobles as well. Over the following years the knighthood had many members that were either more like mercenaries or people seeking fame. By the time Tithian became the next Grand Marshal, Beldinas paranoid politics made it impossible for Tithian to return the knights to what they were when he was a squire. CataclysmIn 0 PC, the Cataclysm, the very vision the knighthood was named for, occurred. With the Cataclysm came the end of the Holy Empire of Istar and the Order of the Divine Hammer. The few knights that were in edges of the empire were either hunted down and killed by angry mobs or assimilated back into the populace. Becoming a Knight of the Divine HammerThe Knights of the Divine Hammer were initially made up by the children of nobles and the Children of the Hammer. The Children of the Hammer was Beldinas's idea. He decided that orphan children should become knights after being educated about the Istaran church. After the Lost Battles, the ranks were opened up to Scatas and the children of lesser nobles. They had to petition to join and gain a sponsor. Once they gained a sponsor they had to be approved by the local Knight Marshal. Once admitted to the knighthood they were sent to Hammerhall to serve as a squire. At Hammerhall the squires would be instructed by knights called Preceptors. A person served as a squire for at least three months, but usually a year before being admitted to become a full fledged knight. The knighting ceremony for the Knights of the Divine Hammer was a religious experience. The initiate spent the night praying to Paladine and could not eat or drink. At dawn the initiate and three knights (including the initiate's sponsor) severing as honor guard marched from the chapel in Hammerhall to the High Keep. There the initiate was knighted by the Grand Marshal and given a weapon, a shield, spurs, and the white surcoat of his new order. Very rarely the Kingpriest would also knight initiates into the knighthood. Officer RanksKnight Banneret (Icodio) Military UnitsSquadron (Ina) References
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This article has been viewed 455 times. It was added on October 21, 2008, and was last modified on October 23, 2008. Information presented in the Dragonlance Lexicon has been independently researched by a team of volunteers, and original sources have been cited for each article. This and any other Lexicon articles are intended for personal use only and may NOT be posted on any other web site or otherwise distributed. |
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Palanthas
