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New City (Kristophan)

Article written by Uziel


New City is a district in the Minotaur city of Kristophan, which surrounds the Old City district of the city. The area was built directly after the minotaurs first conquered the original Human settlement, and comprises the vast bulk of the city. Whereas the Old City effectively houses the slums and lower-class, the New City is primarily the residence of middle-class minotaurs, and upper-class non-minotaurs.

The majority of buildings in this district are single storey and made of brick, although some of the wealthier merchants have multi-storey lavish villas. The docks of New City are far more elaborate and better maintained than those of Old City. The docks lie along the northwestern reaches of the city. There are several major roads that stretch throughout the district, however the bulk of this district is comprised of a maze of streets, avenues and buildings.

Major businesses of every type are dotted throughout the district, with the sailmakers, provisioners and maritime businesses in the northwest docklands. General stores, and typical merchant shops are spread along the central Breakwater boulevard, whilst numerous Champions' Guilds, fine and rare dealers are located along the Emperor's March. At the northernmost end of The Highroad are various inns, stables, wheelwrights, grain dealers and so forth, whilst at the southern end are the armorers, surgeons, swordsmiths and a number of Champions' Guilds.

The entire New City district is regularly patrolled by the Saiones, who are widely respected and treated well by the populace... in stark contrast to how they are treated in Old City. Because of the temptation that the homes of New City pose to those of Old City, many homes have guard dogs or gate guards near the front of the residence. All homes are built with no outside windows, instead having windows look into courtyards. Some residents of New City even go so far as to pay protection money to one of the Upright Men, to ensure their home is not touched by the criminal element.

In 424 AC, when a great earthquake shook Kristophan, the district of New City was deeply affected, with a good portion of the northwestern part of the district being destroyed. In the following years, the district was cleared and rebuilt once more in the hopes of restoring it fully.

Buildings of New City

Alchemist's Shop
Antilla's Grog Shop
Armorer's Shop
Customs Office
East Plaza Constabulary
Guide Hall
Hiram's Bookshop
Imperial Arena
Healer's Den
Kalinos' Home
Marcus Theatre
Market of the Chosen
Master Balthuus' House
Norsarilus' Home
Smithy
Snurrin's Emporium
Swordmaster's Shop
Telgran's Dive
The Armory Market
The Barrelstave Pub
The Belltower
The Champion's House
The Docks
The Dragon's Claw
The Hall of Gracchus
The Sea Gate
The Stone Bull
Tiberion's Emporium
Voyager's Inn
Wall Tower
Warehouse District (Kristophan)
Wharf Area Constabulary

Roads and Streets of New City

Andrea Street
Beggar's Court
Breakwater
Captain's Way
Charcoal Alley
Craft Lane
Emperor's March
Guideway
Ironmonger's Alley
Leech Alley
Mate's Alley
Plaza of the Champions
Plaza of the Sun
Sail Court
Street of the Chosen
Sword Way
The Highroad
The Short Way
Water Court

References

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This article has been viewed 114 times. It was added on September 9, 2008, and was last modified on January 4, 2009.

Information presented in the Dragonlance Lexicon has been independently researched by a team of volunteers, and original sources have been cited for each article. This and any other Lexicon articles are intended for personal use only and may NOT be posted on any other web site or otherwise distributed.