Appraise +6, Bluff +5, Craft (blacksmithing) +9, Profession (gambler) +5, Knowledge (history) +3, Knowledge (local) +3, Craft (weaponsmithing) +6, Sleight Of Hand +3, Spot +4, Swim +4
Endurance, Diehard, Skill Focus (Craft - blacksmithing)
fist +2 (1d3 nonlethal)
filthy rags, rusty manacles
Ivor Dulet is almost sixty years of age, and the years have obivously not been gentle to him. His grey hair and beard has grown wildly for months and is littered with lumps of greasy filth. He is thin and gaunt, possibly malnurished from his long stay in prison, and his skin is full of rashes and fleabits. When he gets up and tries to walk it quickly becomes aparent that his old joints are stiff and hurts every time he moves, a price he pays for a long life of hard and thankless labour.
Ivor was born in 360 AC in the city of Flotsam, as the first son of one of the city's many blacksmiths. In his younger days Ivor was strong and it was only natural for him to follow in his father's footsteps and become a blacksmith himself. In the beginning he did well. However, despite Ivor's industrious personality, he had two passions in life that would end up costing him everything; booze and gambling. Eventually, Ivor lost his business to gambling and his family to drinking. With nowhere else to turn he got himself hired by the Dark Knights and was soon sent to work in the fortress of Darkhaven. In an attempt to avoid starvation Ivor stole small amounts of food and supplies from his new ruthless employers, but Ivor was eventually caught and cast into the dungeon to rot. All hope seems lost for this pathetic old man. He now simply waits for death to liberate him from this hell and send his soul to the next world.
In Your Campaign:
Ivor is a NPC from Spectre of Sorrows by Cam Banks. For more information on his role in the adventure please p. 24 of the module.
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