darkvision 60 ft., stability, stonecunning, weapon familiarity, +1 attack bonus vs. goblinoids, +2 to Appraise checks relating to stone or metal items, +2 to Craft checks relating to stone or metal items, +2 to saves vs. poison, +3 to saves vs. spells and spell-like abilities (+7 vs. illusions), +4 dodge bonus vs. creatures of the giant type and other hill dwarf racial traits
Climb +10, Diplomacy +6, Intimidate +9, Jump +5, Knowledge (local) +5, Knowledge (nobility & royalty) +5, Sense motive +6, Swim +10
Arcane Disbelief, Cleave, Combat Expertise, Defensive Cleave, Earth Presence, Improved Trip, Power Attack
Common, Dwarven, Kenderspeak, Khur, Nerakese
+1 flail +11/+6 (1d8+4)
+1 flail, mwk short sword, +1 breastplate of light fortification, dragonmetal heavy shield, ring of protection +1, ring of swimming, brooch of shielding (64 points left), cloak of resistance +1, handy haversack, spyglass, noble's outfit, 2 tanglefoot bags, 2 vials of antitoxin
Knightly Orders of Ansalon (Defensive Cleave feat)
In Your Campaign:
Renshar is an NPC from Key of Destiny by Christopher Coyle. For more information on his role in the adventure please see p. 100 of the module.
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