The Dragonlance Nexus

Printed From:
http://www.dlnexus.com/fan/rules/character/22675.aspx

Darkamaru

by Darkamaru


Male Human Zoologist (Ordinary 3/Expert 1)
Strength+0 Fortitude+1 Armor ClassN/A
Dexterity+2 Reflex+5 Flat-footed ACN/A
Constitution+0 Will+2 Touch ACN/A
Intelligence+3 AlignmentNA Base Attack+0
Wisdom+1 Speed40 ft. Melee Attack+2
Charisma+0 Initiative+2 Ranged Attack+2
Hit PointsN/A SizeMedium

Stats:

Core Ability: Expertise
Defense: 12/10 Dodge/Parry +2/+0 (+0 base, +2 Dex/+0 Str)
Saving Throws: Toughness +0 (+0 Con, +0 Tough, +0 armor)
Conviction: 3; Virtue: Wise, Vice: Distracted
Reputation: +1

Damage Track

Non-Lethal Damage: Bruised (5) [ ] [ ] [ ], Dazed (10) [ ] [ ] [ ], Staggered (15) [ ], Unconscious (20) [ ]
Lethal Damage: Hurt (5) [ ] [ ] [ ], Wounded (10) [ ] [ ] [ ], Disabled (15) [ ], Dying (20) [ ], Dead (25) [ ]
Fatigue: Winded [ ], Fatigued [ ], Exhausted [ ]

Special:

Darkamaru has kender genes within his DNA.

Skills:

Bluff 4 (+4), Craft (Trapmaking) 4 (+7), (Escape Artist 4 (+6), Handle Animal 4 (+4), Knowledge (Life Sciences) 4 (+9), Language: 2 (dead languages, basic level), Notice 4 (+7), Stealth 4 (+6), Survival 4 (+5), Swim 4 (+4)

Feats:

Animal Empathy, Improved Speed, Improvised Tools, Trailblazer
Bonus Feats: Lucky, Talented (Knowledge [Life Sciences] and Notice)
Favored Feats:Improvised Tools, Jack-of-all-Trades

Languages

Common (basic), Auran (dead language, basic), Baliforian (basic), Druidic (dead language, basic)

Powers

none as yet

Weapons:

knife +2 attack (+1 damage, crit 19-20/+3, range inc. 10 ft., piercing)
walking stick +2 attack (+2 damage, crit 20/+3, bludgeoning)

Possessions:

Small house, personal possessions; Wealth: +5

Distinguishing Features & Mannerisms:

Darkamaru is short and thin; standing 4'5" tall and weighing only 87 LBs , black hair, black eyes, bright clothes with colorful robes and cloaks.

Background:

Darkamaru is a zoologist in the now almost unpopulated area of kendermore.he was trained in his profession at different community colleges as well as having a Masters in science and zoology.

Design Notes:

darkamaru will later become a kender druid so I gave him some animal related skills as well as natural kender skills. To further connect him with his kender heritage I gave him the Lucky feat as a bonus feat.

Editor's Note: This character is for a Modern Dragonlance game.

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This item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast.