Rhajnarash (Rhaj) the White
Arcane Bond - with his familiar Vrahk, Darkvision 60ft, Hand of the Apprentice 7/day (5), Spells
Action Points: 7
CMB +4 CMD 16
+12 Knowledge (Arcana) (+4 Int, 5 ranks, +3 class skill)
Alertness (Only when familiar is within five feet), Arcane Strike, Combat Casting, Eschew Materials, Extend Spell, Scribe Scroll, Spell Casting Prodigy
Common, Goblin (choose 4 other languages)
Spells Prepared: CL 4th
3rd level - fireball, summon monster III
2nd level - invisibility x2, web
Dagger +3 (1d4+1/19-20*2)
Dagger (1 lb, 2 stl) belt, small of back
Money (Including coins, gems, & artwork) 10 stl 8 sp
Vrahk Ferret Familiar
Rhaj is somewhat skinnier than your typical hob, although he still has the typical broad, square shoulders. His dark shoulder length hair is raggedly, almost carelessly cut, but unlike many other hobs is thoroughly clean. His gren eyes show those who take the trouble to look hints of the intellect and cunning that lies within. The only time Rhaj would wear white robes is if he went to Wayreth, he prefers instead simple practical travelling clothes to draw less attention to himself.
Despite what is commonly believed, not all hobgoblins are vicious bloodthirsty brutes bent on slaying everyone and destroying everything, Rhaj is a perfect example of that. Quietly spoken and thoughtful, he genuinely wishes to leave Krynn a better place than he found it. Rhaj does his best to remain unobtrusive and not offend anyone unnecessarily, but he will stand up for himself. Bitter experience has taught the hob, there is little acceptance to be found for him and as a result he does have a sad melancholy side which occasionally emerges.
Born in Sanction, Rhaj was raised by is father a hardy scout in the employ of the city. His mother had died during his birth, when the cities mystics refused to go the aid of a "monster". Most people tolerated rather accepted the two hobs and more than once Rhaj was beaten for being nothing more than who he is.
One of the few that showed the hob any kindness was an old one eyed mercenary he knew only as Patch Half-Elven. Always ready with marvellous stories of far away places, Patch would take care of Rhaj when his father had to leave the city to patrol the surrounding countryside. The old merc had many secrets, one of which turned out to be that before the gods had disappeared he had been schooled in Tower magic. Long and many were the nights the half-elf spent describing the methods and practices of the Wizards of High Sorcery to the enthralled boy, inadvertently schooling the boy in the basics of the craft.
When Rhaj's father died in the Battle of Sanction, Patch stepped up his schooling in the now returned art of High Sorcery, just to keep the young hob from dwelling too deeply on his tragedy. Somewhat surprisingly Rhaj turned out to be a natural spell casting talent and soon was able to cast several spells.
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