The Dragonlance Nexus

Printed From:
http://www.dlnexus.com/fan/rules/character/21574.aspx

Goldmoon, The Voice of Healing - Age of Dragons

by Kendermage


Female Nomadic Human Cleric 9 of Mishakal/Chorister 10
Strength12 Fortitude+12 Armor Class17
Dexterity14 Reflex+12 Flat-footed AC15
Constitution12 Will+20 Touch AC12
Intelligence12 AlignmentLG Base Attack+13/+8/+3
Wisdom21 Speed30 ft. Melee Attack+14/+9/+4
Charisma17 Initiative+2 Ranged Attack+15/+10/+5
Hit Points98 Sizemedium

Special:

Aura, Turn Undead, Sacred Music: 10.Day – aria, psalmody, antiphon, requiem, paen, chorus, descant, Bardic Spells (0th – 6th)

Skills:

Bluff +7, Climb +3, Concentration +7, Decipher Script +8, Diplomacy +17, Heal +23, Knowledge (arcana) +5, Knowledge (religion) +21, Perform (sing) +24, Sense Motive +15, Spellcraft +12, Spot +10, Survival +16

Feats:

Brew Potion, Charming, Empower Spell, Iron Will, Leadership, Maximize Spell, Negotiator, Skill Focus (perfom)

Languages

Common, Abanasinian, Elven

Cleric Spells Prepared

(CL 14th, melee touch +14, ranged touch +15)
7th (2/day) – holy word, mass cure serious wounds
6th (3/day) – mass cure moderate wounds, word of recall
5th (4/day) – atonement, commune, hallow, raise dead
4th (5/day) – break enchantment, dismissal, neutralize poison, restoration, legend lore,
3rd (5/day) – create food & water, deep slumber, remove blindness/deafness, remove curse, remove disease
2nd (6/day) – aid, consecrate, delay poison, lesser restoration x2, healing hand
1st (7/day) – endure elements, protection from evil, remove fear, sanctuary, shield of faith, sleep x2
0 (6/day) – create water, cure minor wounds x2, detect poison, lullaby, purify food & drink

Deity: Mishakal. Domains: Community & Healing. Granted Powers: cast healing spells at +1 caster level, cast calm emotions 1/day as spell-like ability & +2 Competency bonus on Diplomacy Checks.
Note: Goldmoon makes use of the spontaneous casting of domain spells variant in Holy Orders of the Stars.

Domain Spells:
7th – refuge, regenerate
6th – heal, heroes feast
5th – mass cure light wounds, telepathic bond
4th– cure critical wounds, status
3rd – cure serious wounds, prayer
2nd – cure moderate wounds, shield other
1st – bless, cure light wounds

Weapons:

+1 quarterstaff +15/+10/+5 melee (1d6+2/1d6+2 damage, crit x2, bludgeoning), at her age the staff is more for walking than combat, but if pressed she can still crack some heads with it.

Possessions:

+3 leather armor, amulet of health +2, periapt of wisdom +4

Description:

Goldmoon's appearance depends on the person who sees her. To the faithful and those full of hope she is an ageless beauty; still as beautiful as she was during the War of the Lance. To the faithless, and fearful, she looks like a tired old woman who is ready to join her goddess in the Beyond

Goldmoon is the greatest healer Ansalon has known since before the Cataclysm. Her grace and tenderness are welcome all over Ansalon. She withholds healing from none, and uses the power of her goddess given voice to bring comfort, healing, and peace to those who have been without it for so very long. She has even been invited to assist in the healing of several dark knights.

Background:

After the Chaos War, Goldmoon traveled around Ansalon bringing the healing music of Mishakal to those who'd suffered in the war. She recently retired from traveling abroad as it was beginning to wear on her. During her travels she looked for someone to take the mantle of Prophet of Mishakal, but found none worthy. She hopes that one will appear soon as she is very tired and envisions joining her goddess soon.

In Your Campaign:

This is my take on what Goldmoon would look like had Takhisis not stolen Krynn.

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This item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast.