The Dragonlance Nexus

Printed From:
http://www.dlnexus.com/fan/rules/character/18765.aspx

Master Yap (A True20 Conversion)

by Kendermage


Male Kobold Black Robed Wizard of High Sorcery (Adept 7)
Strength-1 Fortitude+3 Armor ClassNA
Dexterity+3 Reflex+8 Flat-footed ACNA
Constitution+1 Will+3 Touch ACNA
Intelligence+3 Alignment Base AttackNA
Wisdom+1 Speed30 Melee AttackNA
Charisma+0 Initiative+3 Ranged AttackNA
Hit PointsNA SizeSmall

Male Kobold Black Robed Wizard of High Sorcery (Adept 7)
Size: Small
Ability Scores: Str -1, Dex +3, Con +1, Int +3, Wis +1, Cha +0
Saves: Toughness +0, Fort +3, Ref +8, Will +3
Initiative: +3
Speed: 30 ft.
Defense: 13 (Dodge 17, Parry 15)
Combat Bonus: +5 (Attack Bonus +7)
Conviction*: 6 (Demeanor: Honest, Nature: Selfish)
Wealth: +4, Reputation: +2
Special: Light Sensitivity, The Talent
*Note: I have opted to use Demeanor and Nature, rather than Virtue and Vice. There is no real difference between the two, but as a fan of Dragonlance Fifth Age, I find I identify more with the former than the latter.

Skills: Bluff +10, Concentration +11, Craft (trap making) +5, Craft (alchemy)* +13, Intimidate +10, Knowledge (supernatural) +13, Search +10, Stealth +13. *Professional skill.

Feats: Darkvision*, Imbue Item, Moon Magic, Talented (Craft – trap making and Search). *Background feat.

Languages: Common, Draconic, Goblin, Khur, Ogre.

Weapons: Ghost touch dagger +7 attack (+0 damage/19-20, range 10 ft.)

Possessions: Black robes, ring of protection +2 (provides a +2 parry bonus), iron nail of iteration

Powers: (Power Bonus: 13, Save DC 17); Cold Shaping, Drain Vitality, Elemental Blast, Elemental Resistance, Energy Shaping, Imbue Unlife, Manipulate Object, Second Sight.

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This item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast.