The Dragonlance Nexus

Printed From:
http://www.dlnexus.com/fan/rules/character/18503.aspx

Azariin the Cursed

by Darcwulf


Male Hobgoblin Bound Spirit Wizard (White Robe) 10
Strength10 Fortitude+3 Armor Class16
Dexterity16 Reflex+5 Flat-footed AC14
Constitution Will+7 Touch AC12
Intelligence20 AlignmentNG Base Attack+5
Wisdom10 Speed30 ft. Melee Attack+5
Charisma12 Initiative+2 Ranged AttackGaze or Spell
Hit Points82 SizeMedium

Special:

Darkvision 60ft, Familiar (Small Air Elemental), Corrupting Gaze, Frightful Visage, Incorporeal, Magic Drain, Malleable Visage, Manifestation, Possession, Rejuvenation, Telekinesis, Turn Resistance, Undead Immunities.

Skills:

Concentration +13, Decipher Script +6, Hide +26, Knowledge (Arcana) +13, Knowledge (History) +5, Knowledge (Planes) +5, Listen +8, Move Silently +12, Search +8, Spellcraft +13, Spot +8,

Feats:

Eschew Materials, Improved Familiar, Scribe Scroll, Spellcasting Prodigy (AoM), Silent Spell, Stealthy, Still Spell.

Languages

Common, Goblin, Magius, Solamnic, Elven, Ergot, Dwarf, Ogre, Kothian (Minotaur).

Spells

4-0, 6-1st, 6-2nd, 4-3rd, 4-4th, 3-5th.

Weapons:

Wand of Summon Monster IV (10 charges), Wand of Magic Missile (7th) (25 charges).

Possessions:

Bracer's of Armour +4, Boots of Elvenkind, Cape of the Mountebank, Ring of Chameleon Power.

Description:

Born disfigured Azariin was ugly even for a hobgoblin. Since his death he has used his ghostly powers to alter his form to more palatable ordinary hobgoblin visage for he sake of his companions.

Background:

As a newborn Azariin because of his deformities was left abandoned by his tribe in a forest. A cleric of Mishakal passing nearby was given a vision of the dying infant, he took Azariin in and cared for giving a home in a small remote monastery. In his mid teens, Azariin's adopted father passed away and the young boy ran away to pursue his dream of becoming a wizard. Finding little acceptance anywhere in the harsh world through himself into the pursuit of his dream but when finally made it through his test he found little acceptance from his fellow wizards. was beginning to despair finding a home anywhere when met Captain Flynn, who saved him from being lynched by a mob. Flynn offered Azariin the job of the "Palanthas Star's" wizard. The hobgoblin proved to be another excellent choice by Flynn fitting in perfectly with the eclectic crew of the Star. Whenever Azariin went ashore in Palanthas he used the magic of his Ring of Chameleon Power to disguise himself as an ordinary human mage for fear of getting lynched. Azariin the Cursed was mysteriously lost at sea with the rest of the "Palanthas Star's" crew.

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This item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast.