Captain Yassim Imir
Back-to-back +1, dirty strike +2d4, sailor lore +7, seamanship +2
Balance +14, Bluff +8, Climb +7, Gather Information +10, Jump +7, Knowledge (geography) +6, Knowledge (local) +3, Knowledge (nature) +3, Listen +1, Profession (sailor) +11, Spot +10, Tumble +14, Swim +7, Use Rope +6
Dodge, Leadership, Mobility (b), Quick Draw (b), Quick Thinking (b), Spring Attack
Common, Kothian, Khur
+1 scimitar +9/+4 (1d6+3/18-20)
mwk studded leather armor, +1 scimitar, mwk composite longbow [+2 Str] & 20 arrows
Races of Ansalon (optional racial class skill [Spot], Quick-Thinking feat)
In Your Campaign:
Captain Imir is a NPC in Key of Destiny by Christopher Coyle. For more details on his role in the adventure please see p. 99 of the module.
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