
Printed From:
http://www.dlnexus.com/fan/rules/character/18491.aspx
Captain Yassim Imirby Tauren Kai-Jere
Special:Back-to-back +1, dirty strike +2d4, sailor lore +7, seamanship +2 Skills:Balance +14, Bluff +8, Climb +7, Gather Information +10, Jump +7, Knowledge (geography) +6, Knowledge (local) +3, Knowledge (nature) +3, Listen +1, Profession (sailor) +11, Spot +10, Tumble +14, Swim +7, Use Rope +6 Feats:Dodge, Leadership, Mobility (b), Quick Draw (b), Quick Thinking (b), Spring Attack LanguagesCommon, Kothian, Khur Weapons:+1 scimitar +9/+4 (1d6+3/18-20) Possessions:mwk studded leather armor, +1 scimitar, mwk composite longbow [+2 Str] & 20 arrows Sources:Races of Ansalon (optional racial class skill [Spot], Quick-Thinking feat) Captain Imir is a NPC in Key of Destiny by Christopher Coyle. For more details on his role in the adventure please see p. 99 of the module. Fan RatingsThis item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast. |
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