The Dragonlance Nexus

Printed From:
http://www.dlnexus.com/fan/rules/character/18491.aspx

Captain Yassim Imir

by Tauren Kai-Jere


Male nomadic human mariner 6
Strength15 Fortitude+6 Armor Class16
Dexterity16 Reflex+8 Flat-footed AC13
Constitution13 Will+5 Touch AC13
Intelligence13 AlignmentLN Base Attack+6
Wisdom12 Speed30 ft. Melee Attack+8
Charisma16 Initiative+5 Ranged Attack+9
Hit Points35 SizeMedium

Special:

Back-to-back +1, dirty strike +2d4, sailor lore +7, seamanship +2

Skills:

Balance +14, Bluff +8, Climb +7, Gather Information +10, Jump +7, Knowledge (geography) +6, Knowledge (local) +3, Knowledge (nature) +3, Listen +1, Profession (sailor) +11, Spot +10, Tumble +14, Swim +7, Use Rope +6

Feats:

Dodge, Leadership, Mobility (b), Quick Draw (b), Quick Thinking (b), Spring Attack

Languages

Common, Kothian, Khur

Weapons:

+1 scimitar +9/+4 (1d6+3/18-20)
Mwk composite longbow [+2 Str] +11/+5 (1d8+2)

Possessions:

mwk studded leather armor, +1 scimitar, mwk composite longbow [+2 Str] & 20 arrows

Sources:

Races of Ansalon (optional racial class skill [Spot], Quick-Thinking feat)
Legends of the Twins (revised mariner class)

In Your Campaign:

Captain Imir is a NPC in Key of Destiny by Christopher Coyle. For more details on his role in the adventure please see p. 99 of the module.

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