The Dragonlance Nexus

Printed From:
http://www.dlnexus.com/fan/rules/character/18298.aspx

Kenji Mikku, Khan of Ak-Khurman

by Bong Bellowsmoke


Male nomad human Rogue 7/Sorcerer 6
Strength12 Fortitude+4 Armor Class15
Dexterity16 Reflex+11 Flat-footed AC15
Constitution11 Will+8 Touch AC15
Intelligence14 AlignmentN Base Attack+8
Wisdom11 Speed30 ft. Melee Attack+9
Charisma20 Initiative+3 Ranged Attack+11
Hit Points47 SizeMedium

Special:

Sneak attack +4d6, summon familier, trapfinding, trap sense +2

Traits:

Skinny (+1 Escape Artist, -2 Str checks to avoid bull rush and overrun), Slippery (+1 Escape Artist to escape grapple, grapple checks to escape grapple, and to avoid being grappled; -1 all other grapple checks)

Skills:

Appraise +8, Balance +9, Bluff +18, Climb +5, Concentration +8, Diplomacy +12, Disable Device +5 (+7 with msk thieves' tools), Disguise +12 (+14 to act in character), Escape Artist +14 (plus Slippery trait effects), Forgery +10 (+12 with msk forgery kit), Gather Information +12, Intimidate +7, Jump +10, Knowledge (arcana) +10, Knowledge (local) +8, Listen +3, Move Silently +8, Open Lock +3 (+5 with msk thieves tools), Search +7, Sense Motive +10, Sleight of Hand +10, Spellcraft +9 (+11 to decipher spells from scrolls), Spot +3, Tumble +12, Use Magic Device +12 (+14 involving scrolls), Use Rope +3 (+5 with rope bindings)

Feats:

Acrobatic, Charming, Deceitful, Lucky, Quick Draw, Weapon Finesse

Languages

Common, Elven, Khur, Nerakese

Spells

Sorcerer Spells Known (CL 6th, +11 melee touch, +11 ranged touch)
3rd (4/day) - vampiric touch
2nd (6/day) - hideous laughter (DC 17), invisibility
1st (8/day) - charm person (DC 16), detect familiar*, grease (DC 16), shocking grasp<
0 (6/day) - cleaning*, daze (DC 15), detect magic, detect poison, ghost sound (DC 15), message, read magic

Weapons:

+2 spell-storing dagger* +13/+8 (1d4+3/19-20)
masterwork dagger +12/+7 (1d4+1/19-20)
+1 human-bane hand crossbow +12 (30 ft. range increment, 1d4+1/10-20)
*currently stored spell vampiric touch

Possessions:

+1 human-bane hand crossbow, +2 spell-storing dagger, boots of speed, scarab of protection (3 charges), wand of cure light wounds (CL 3rd, 23 charges), potion of pass without trace, ring of protection +2, scroll of knock (CL 3rd), courtier's outfit, masterwork dagger, masterwork thieves tools, masterwork forgery kit

Fan Ratings

Oops! You don't have the site cookie set. Please wait a minute and try again or click the help icon for more information.
. Tell us what you think! 

This item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast.