The Dragonlance Nexus

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Shadow Sorcerer (Age of Dragons)

by Kendermage

Female Civilized Human? Psion (Kineticist) 12
Strength10 Fortitude+6 Armor Class20
Dexterity12 Reflex+7 Flat-footed AC19
Constitution10 Will+12 Touch AC20
Intelligence17 AlignmentNE Base Attack+6/+1
Wisdom14 Speed30 ft. Melee Attack+6/+1
Charisma15 Initiative+1 Ranged Attack+7/+2
Hit Points31 SizeMedium


Shapeshift, Moon Struck (+1 save vs. spells when Solinari is at High Sanction, -1 save vs. spells when Solinari at Low Sanction)


Autohypnosis +9, Concentration +14, Intimidate +12, Knowledge (arcana) 10, Knowledge (history) +13, Knowledge (psionics) +20, Listen +2 (+4 when shard is within arms reach), Psicraft +20, Spot +5 (+7 when Shard is within arms reach)


Expanded Knowledge x2, Imprint Stone, Overchannel, Maximize Power, Psi-crystal Affinity, Psionic Meditation, Split Psionic Ray


Common, Elven, High Ogre

Psionic Powers

(ML 12th, melee touch -, ranged touch +1, Power Points: 146)
6th – dispelling buffer, null psionic field
5th – energy current, fiery discorporation, incarnate, power resistance, psychic crush
4th – energy adaptation, energy ball, inertial barrier, psionic dimension door, psychic reformation
3rd – body adjustment, energy cone, energy wall, psionic blast, telekinetic thrust
2nd – cloud mind, energy missile, mental disruption, psionic tongues, recall agony
1st – control object, control light, energy ray, force screen, mind thrust


Dagger of Magius, +3 silver dagger +9 melee or +10 thrown (1d4+3/19-20, range inc. 10 ft.)


2 psionic dimension door power stones, robe of shadows (SR 15, shadow form 1/day), bracers of armor +2; Wealth: 8 silver pieces

Shard Psi-crystal; CR included with master; Diminutive construct; HD 12d4; HP 15; Init +2, Spd 30 ft, fly 50 ft. (poor), climb 20 ft; AC 21, touch 16, flat-footed 19; Base Atk +0; Grp -17; Atk -; Full Atk -; Space/Reach 1 ft./0 ft.; SA -; SQ Construct traits, hardness 8, psi-crystal granted abilities (deliver touch powers, flight, improved evasion, personality, PR 17, self- propulsion, share powers, sighted, telepathic link, telepathic speech); AL CN, SV as master's saves; Str 1*, Dex 15*, Con 0, Int 11, Wis 10, Cha 10.
Skills and Feats: Climb +14, Listen +6, Move Silently +6, Search +2, Spot +6; Alertness


The Shadow Sorcerer appears to be a human woman of indeterminate age. She is never seen without a gray crystal mask that hides her features save for her white hair and she dresses in form fitting black robes. She is 6'1" tall and has gold eyes; the only feature of her face visible behind the mask.

The Shadow Sorcerer is a woman with a mission, and that mission is to make lives miserable for humans wherever she finds them. It is unknown what caused her to hate her own kind so much. Her preferred targets are Dark Knights, whom she accuses of "forcing her people to defend themselves against the aggression of the Dark Knights." The Shadow Sorcerer disdains the use of imprecise tools such as weapon and armor, though she does keep a magic dagger as a reserve weapon.


Not much is known of the mysterious woman who calls herself the Shadow Sorcerer. One day she simply appeared in the city of Palanthas wielding strange abilities and hiding her features behind a gray crystal mask. She immediately laid claim to the Tower of Palanthas, demanding that Dalamar vacate "her" tower. Of course Dalamar refused. It is said the Shadow Sorcerer walked unmolested through the Shoikan Grove and challenged Dalamar for possession of the Tower. A battle ensued but the details of that batltle have never come to light. The Shadow Sorcerer has been spotted several times in the Deathwalk of the Tower, and Dalamar continues to come and go as he pleases from the Tower.

Design Notes:

I decided to go with psionics because in the Age of Dragons timeline; sorcery and mysticism remain undiscovered. However into this vacuum come those that have learned to harness their mental abilities and so the first psions begin discovering their powers in this alternate timeline. Only a few of these individuals exist at the current time; such as the elusive Shadow Sorcerer. Many of these individuals owe the discovery of their awesome mental powers to the shower of shards from the Graygem when it exploded; Chaos's final gift to the world.

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This item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast.