The Dragonlance Nexus

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by Kendermage

Male Half-Fiend Advanced Great Wyrm Red Dragon
Strength49 Fortitude+49 Armor Class73
Dexterity14 Reflex+37 Flat-footed AC68
Constitution33 Will+45 Touch AC7
Intelligence30 AlignmentCE Base Attack+79
Wisdom27 Speed40 ft. Melee Attack+79
Charisma28 Initiative+9 Ranged Attack+79
Hit Points1494 SizeColossal+


Dragon Traits (blind sense 60 ft., breath weapon , crush, frightful presence, spell-like abilities, damage reduction 20/epic and magic, low-light vision, darkvision 120 ft., immunity to fire, poison, sleep and paralysis, resistance to acid 10, cold 10, electricity 10, spell resistance 46, vulnerability to cold)


Appraise +46, Balance +35, Bluff +76, Climb +54, Concentration +81, Diplomacy +80, Escape Artist +38, Intimidate +78, Jump +92, Knowledge (arcana) +77, Knowledge (geography) +43, Knowledge (history) +74, Knowledge (religion) +74, Knowledge (the planes) +74, Listen +72, Search +74, Sense Motive +72, Spellcraft +76, Spot +72, Survival +26, Swim +39


Ability Focus (Breath Weapon), Blind Fight, Cleave, Combat Casting, Combat Reflexes, Dodge, Fly-by Attack, Great Cleave, Hover, Improved Initiative, Improved Natural attack (bite), Improved Maneuverability, Iron Will, Large and In Charge, Mobility, Power Attack, Snatch, Suppress Weakness, Wingover


Common, Draconic, Elven, Ergot, Gnome, Kolshet, Nestari

Spells Known

Caster Level: 33rd (6/9/9/9/8/8/8/8/7/7; Save DC 22 + spell level)
9th - elemental swarm, energy drain, power word kill
8th – horrid wilting, mass charm monster, symbol of death
7th – insanity, reverse gravity, word of chaos
6th – greater dispel magic, flesh to stone, mass suggestion
5th – mass inflict light wounds, feeblemind, hold monster, shadow evocation
6th – greater dispel magic, flesh to stone, mass suggestion
4th – confusion, crushing despair, greater invisibility, spell immunity
3rd – dispel magic, fireball, haste, protection from energy
2nd – cure moderate wounds, darkness, detect thoughts, pyrotechnics, web
1st – cause fear, chill touch, divine shield, magic missile, shield
0 - arcane mark, dancing lights, detect magic, ghost sound, guidance, mage hand, prestidigitation, read magic, resistance


bite (8d6+24+17), 2 Claws (4d8+12), tail slap (4d8+36), 2 wings (4d6+12)

Breath weapon (Su)

80 ft cone, 38d10 fire, Reflex DC 60 half

Crush (Ex)

Area 30 ft. by 30 ft.; Huge or smaller opponents take 6d6+36 points of bludgeoning damage, and must succeed on DC 58 Reflex save or be pinned

Frightful Presence (Ex)

570 ft. radius, HD 60 or fewer, Will DC 53 negates

Rend (Ex)

Extra Damage 8d8+36

Snatch (Ex)

Against Huge or smaller creatures, bite for 4d8+17/round or claw for 4d6+8/round

Spell-Like Abilities (Ex)

19/day – locate object
3/day – darkness, poison, suggestion, unholy aura
1/day – blasphemy, contagion, desecrate, destruction, discern location, find the path, horrid wilting, summon monster IX (fiends only), unhallow, unholy blight
Caster level 33rd; save DC 58 +spell level

Tail sweep (Ex)

Half-circle 40 ft. in diameter, Large or smaller opponents take 4d6+36 points of bludgeoning damage, Reflex DC 58 half

NOTE: For Information on Furyion's Personality and Background follow this link.

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