The Dragonlance Nexus

Printed From:
http://www.dlnexus.com/fan/rules/character/17467.aspx

Klaudia Lorn

by Tauren Kai-Jere


Female half-ogre mystic 3 of Mentalism
Strength12 Fortitude+6 Armor Class13
Dexterity12 Reflex+2 Flat-footed AC12
Constitution16 Will+5 Touch AC11
Intelligence10 AlignmentN Base Attack+2
Wisdom15 Speed30 ft. Melee Attack+3
Charisma11 Initiative+1 Ranged Attack+3
Hit Points20 SizeMedium

Special:

low-light vision, +2 save vs. enchantment spells and effects, and other half-ogre racial traits.

Skills:

Concentration +5, Craft (alchemy) +3, Heal +4, Knowledge (arcana) +2, Listen +2, Profession (shopkeeper) +2, Spellcraft +1, Spot +2

Feats:

Brew Potion, Scribe Scroll

Languages

Common, Ogre

Spells

Mystic Spells Known: (CL 3rd; melee touch +3)
  1st (6/day) - command (d) (DC 12), cure light wounds, endure elements, shield of faith
  0 (5/day) - create water, cure minor wounds, detect magic, mending, read magic
D: domain spell. Domain: Mentalism (+2 bonus on Bluff, Diplomacy, Sense Motive)

Weapons:

mwk quarterstaff +4 melee (1d6+1) or
mwk club +4 melee (1d6+1)

Possessions:

Padded armor (heavy robes), mwk quarterstaff, mwk club, Legion starjewel, owns "Old Omar's Oddities" in Pashin.

Description:

Klaudia is a large half-ogre woman with yellowish skin and small tusks that protrude from her mouth when she smiles. She has long dark brown hair and brown eyes.

In Your Campaign:

Klaudia is a NPC in the module Key of Destiny by Christopher Coyle. For more on her role in the adventure please see p. 20 of the module.

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This item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast.