
Printed From:
http://www.dlnexus.com/fan/rules/character/17201.aspx
Jahran Kaldeistby Rhiarion
Special:All race and class features of a Silvanesti Druid 10 (inc. Wild Shape 4/day, Large) Skills:Ranks (total including Synergies) Concentration +12(+13), Diplomacy +5(+6), Handle Animal +7(+8), Heal +5(+8), Knowledge [Nature] +10(+16), Listen +11(+16), Ride +2(+8), Spellcraft +13(+16), Spot +6(+8), Survival +7(+14) Feats:Dodge, Mobility, Natural spell, Weapon Focus (Scimitar) LanguagesCommon, Druidic, Elven and Sylvan. Spellsper day Orisons; 6, first level; 5, second level; 5, third level; 3, fourth level; 3, fifth level; 2. Weapons:+12/+7 (+1 Scimitar / 1d8+4 (18-20 x2) Possessions:+1 Scimitar, +1 Amulet of Natural Armor, +1 Wild leather Armor, +2 ring of protection Description:Jahran Kaldeist is a slender elf with the muscular build of an athlete. He wears his long hair without ornamentation or styling, allowing it to fall freely to the middle of his back. In his clothing, he favors the greens and browns of the forest, adorning his dress with amber and other organic jewelry. Background:Jahran has never quite fit in with his people. The hierarchical Silvanesti social system has always seemed to him more of a means of preserving the status quo of wealthy, powerful nobles than serving the people. When the people did benefit from the decisions of their leaders, their fortune always seemed almost accidental to Jahran. After the War of the Lance, Jahran became one of the Silvanesti exiles who worked to restore his country after Lorac's Nightmare. A superbly talented scout, he served as the first priest of Chislev when the gods returned. After Porthios ended the Nightmare, Jahran used his magic to help repair the damage it had caused. After nearly three decades of self-imposed exile, Jahran had come home. Despite the loss of his priestly powers after the Chaos War, Jahran has remained steadfast in his devotion to the principles Chislev espoused. He believes the goddess has not abandoned the world, for she is herself a part of the natural world. Jahran was one of the first Silvanesti elves to seek out Goldmoon and the Citadel of Light when that institution was founded. He was there, in fact, when the magical shield closed off the borders of Silvanesti. Prevented from returning to his homeland, he has taken the opportunity to travel the free realms with companions, using his magic to give aid where he can. As an elf, he also enjoys keen perception in the forest and acute smell and hearing. Despite the fact that Jahran dislikes the Silvanesti system, others still associate him with its shortcomings. Thus, non-elves tend to assume he is as arrogant as most of his fellows. His knowledge of the Silvanesti Forest is substantial, and his willingness to defy Silvanesti caste customs makes him more likely to interact with outsiders. Fan RatingsThis item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast. |
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Palanthas
