by Joe Mashuga
Silvanesti traits; arcane attunement 6/day, armored mage (light & medium armor), arcane channeling, quick cast 1/day, spell power +2.
Concentration +10 (+14 casting defensively), Diplomacy +3, Jump +1, Knowledge (arcana) +13, Knowledge (nobility & royalty) +8, Listen +1, Ride +4, Search +5, Sense Motive +8, Spellcraft +15 (+17 to read arcane scrolls), Spot +1. Skills include armor check penalties where appropriate.
Combat Casting(B), Point Blank Shot, Power Attack, Precise Shot.
Common, Elven, Magius, Ogre.
Duskblade Spells Known (6/7/4; caster level 6th, DC 13 + spell level): 0—acid splash, disrupt undead, ray of frost, touch of fatigue; 1st—blade of blood (PHB2), ray of enfeeblement, resist energy, shocking grasp, true strike; 2nd—elemental dart, seeking ray (PHB2).
+1 longsword +9/+4 melee (1d8+3/19-20) or mw composite longbow +9/+4 ranged (1d8+2/x3).
Tactics: Selindra typically opens with a seeking ray, either in melee (thanks to her arcane channeling ability) or at range, then follow with other ray spells mixed in with physical attacks. She will try to dispatch spellcasters quickly by using blade of blood followed by a quick-cast true strike and her Power Attack feat.
+1 breastplate, +1 longsword, cloak of resistance +1, mw light steel shield, mw composite longbow (+2 Str bonus), 20 arrows, 2 daggers, oil of magic weapon, 4 potions of cure light wounds, potion of bull's strength, potion of cat's grace, belt pouch, locking gauntlet, spell component pouch, tabard of House Protector, 11 stl.
Selindra is strong and wiry due to her earlier rough and tumble days. Her sharp features cause many to perceive her as aloof and cold-hearted. Similarly, her piercing green eyes seem to radiate a contempt that she doesn't really feel. Her short black hair – a custom recently acquired from watching Ergothian sailors – is mostly hidden beneath a skull cap that appears to be a bit too small for her. Her weapons and armor are always highly polished, and she takes good care of her House garb.
Selindra is one of many elves to serve House Protector despite being born to another house – House Mystic, in her case. She seemed to possess a spark of the magic that is common among members of her house, but Selindra had little patience for spellbooks and study, despite her high intellect. Selindra's tomboyish attitude took the quiet elves of House Mystic aback. They rightly deduced that she would be more at home in the ranks of House Protector, yet they were obligated to Solinari to either tamp out her magical spark or make it flourish.
House Mystic's dogged persistence won out over Selindra's stubbornness after two decades of trying, and she was able to realize the magical spark within her. However, her magical talents only revealed themselves when she was roughhousing – much to the chagrin of the white-robed wizards. After meeting with the Head of the White Robes, the elves of House Mystic concluded that Selindra lacked the focus necessary to become a true wizard. Thus, they were freed of their obligation, and Selindra joined House Protector shortly after her Ceremony of Starlight.
Selindra has been part of House Protector for over 70 years. She quickly learned to blend her own unique interpretation of magic with her martial skills, but lost her magic as many elves did after the Summer of Chaos. She was unable to force the "new magic" of sorcery to work for her, but regained her abilities when the gods returned during the War of Souls. She currently uses her skills to defend the elven refugees from the many threats that plague them.
Dragonlance Campaign Setting (Silvanesti elf, languages, elemental dart spell); Player's Handbook II (duskblade class)
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