
Printed From:
http://www.dlnexus.com/fan/rules/character/16703.aspx
Delilah Mayfaireby Kendermage
SpecialSummon Familiar SkillsConcentration +5, Craft (alchemy) +8, Handle Animal +4, Heal +11, Knowledge (arcana) +7, Knowledge (nature) +10, Listen +3 (+5 when Whisper is within arms reach), Profession (fortune teller) +15, Spellcraft +10, Spot +3 (+5 when Whisper is within arms reach, +8 in shadows ), Survival +8 (+10 in aboveground natural environments) FeatsBrew Potion, Self Sufficient, Skill Focus (Profession/fortune teller), Soothsay (Talis Cards)*, Sympathetic Magic* LanguagesCommon, Ergot, Sylvan Spells KnownCL 6th; DC 13 + spell level, melee touch +3, ranged touch +4 - 0 (6/day) arcane mark, cure minor wounds, daze, detect magic, mage hand, prestidigitation, sobriety 1st (7/day) disguise self, identify, hideous laughter, quicken healing 2nd (6/day) cure moderate wounds, touch of idiocy 3rd (4/day) clairaudience/clairvoyance WeaponsWitch's Dagger, +3 ghost touch dagger +3 melee or +4 ranged (1d4+3/19-20, range inc 10 ft.)* Possessionsritual tools (athame, boline, cauldron, chalice, incense), healer's kit, 2 candles of quicken healing (CL 6th), wand of hold person (50 charges), amulet of natural armor +2, deck of Talis cards, and pavilion. She also has a cart and a mule named Sebastian; hp 22 pg 276 MM (Sebastian never engages in combat preferring to run away; sometimes while the cart is still attached) WhisperMale great horned owl DescriptionDelilah is an Ergothian woman approaching middle age. Her black hair is streaked with gray and a fine network of wrinkles around her eyes gives her a wizened and curious expression. People often remark how alike Delilah and her owl appear to be. PersonalityDelilah knows many secrets and has an air of mystery about her. She has the ability to use her cards to foretell the fortunes of those who come to see her. She charges 10 steel pieces for a ten minute reading; but will consent to longer readings at an additional 10 steel pieces per ten minutes. She always has incense burning in her tent; the better to enhance her aura of mystery. Delilah does not deceive those that come to see her. She is bluntly honest in her readings. If she does not know or cannot see the answer in her cards, she will tell the querant so and refund any monies paid. It is a matter of pride that she holds to the highest standard of honesty. This does not stop those who do not like her predictions from claiming she lied. She does not hold this against the querent but will not long abide being called a liar before showing the person making insinuations against her honesty the door. She also brews and sells a small number of potions and magic candles. BackgroundDelilah hails from Northern Ergoth; though she no longer calls that land home. In her youth it was discovered that she had "the sight"; the ability to see the future. As a child she was always talking to unseen others and made predictions about this or that event; many of which proved to be true. This unsettled her parents who were prominent members of the village. They were unsure how to handle their daughter and so consulted the village wise woman. This wise woman, Lillith Gillari took Delilah under her wing and taught her how to control the ability to see images of far of places and the future by focusing it through the Talis deck. As she became more proficient in the use of the cards her parents decided her talent was vogue and frequently forced her to do readings for their party guests; most of which who called her a liar when she saw something they didn't like. One night nearly 20 years ago, after such a spectacle she left everything behind and hopped a ship to the mainland. She has never looked back. Fan RatingsThis item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast. |
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