Jungor Stonesinger, King of Thorbardin
Dwarven traits (darkvision, stability, stonecunning, weapon familiarity, +4 dodge bonus to AC vs. giants); bonus class skill (concentration); favor +2; inspire confidence 1/day. Orations: enthralling discourse (sp) 1/day, righteous indignation (su) 1/day, compelling argument (sp), resist enchantment (ex)
+10 Appraise (+12 w/ stone and metal items), +23 Bluff, +9 Climb, +11 Concentration, +20 Diplomacy (+28 w/ dwarves), +13 Gather Information, +24 Intimidate, +10 Jump, +6 Knowledge (local), +5 Knowledge (nobility & royalty), +4 Listen, +11 Perform (oratory), +11 Sense Motive, +4 Sleight of Hand
Charming, Combat Expertise, Dodge, Haggler, Improved Feint, Improved Sunder, Leadership, Mobility, Persuasive, Power Attack, Quick Draw, Street Smart
Dwarven, Trade Tongue, Hammertalk
Hammer of Kharas +19/+14/+9 (1d8+6/x3) or mwk short sword +18/+13/+8 melee (1d6+4/19-20) or mwk dagger +18/+13/+8 melee (1d4+4/19-20)
Hammer of Kharas (see page 270 of the Dragonlance Campaign Setting), mwk dagger, mwk short sword.
Description & Background:
Jungor has used his sly wit and the aid of Brecha Quickspring, Thane of the Theiwar, to weasal his way into the position of King of Thorbardin. He is tall for a dwarf, with long arms; charming and sly, and likes everything to be planned out nice and neat, otherwise he gets very grumpy. Though he is a never-beaten champion fighter of the arena, in his last fight against Vault Forgesmoke, his face was terribly scarred by Vault's dirty tricks. Now, his right cheek is an acid-curdled horror, the skin around his missing eye a purple-marred area of rotted flesh, and his missing right eye has been replaced by an eerie, smooth golden orb. He wears thin, gray, tattered robes and sometimes carries Brecha Quickspring's Staff of Power. He has lost some of his rippling muscle and weight, his once forboding brawn and predatory features replaced by a thin and gaunt nightmare of his former self. He now more closely resembles a wicked sorcerer more than a forboding fighter. He maintains one bushy eyebrow and a short thrice-braided beard. In combat, he prefers lighter weapons combined with savvy tactics as opposed to the heavily-armored, heavily armed traditions of the dwarves.
This item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast.