General Marcus Cadrio, Commander of the Black Wing
Inspire courage (su) 3/day, direct troops (su), rally troops (su), hard march (su), rout enemies (su), battle standard (su)
+13 Bluff, +10 Climb, +13 Diplomacy, +3 Disguise, +6 Handle Animal, +14 Intimidate, +10 Jump, +13 Knowledge (history), +4 Listen, +18 Ride, +11 Sense Motive, +1 Sleight of Hand, +9 Spot, +9 Swim
Alertness, Improved Resist Dragonfear, Leadership, Mounted Combat, Persuasive, Power Attack, Resist Dragonfear, Ride-by Attack, Spirited Charge, Tremendous Charge
Trade Tongue, Nerakan, Kothian, Camptalk
+4 wounding lance +22/+17/+12 melee (1d8+10/x3 plus 1 Con) or +1 scimitar of speed +19/+19/+14/+9 melee (1d6+5/18-20) or masterwork cold iron dagger +19/+14/+9 melee (1d4+4/19-20) or +1 composite mighty (+2) longbow +14/+9/+4 ranged (1d8+3/x3)
+5 black dragonarmor of acid resistance, +4 wounding lance, +1 scimitar of speed, +1 composite mighty (+2) longbow, mw cold iron dagger, oil of magic weapon, 2 potions of cure moderate wounds, potion of bear's endurance
Capable, brave, reverant, prefers fighter over any other class.
In the Hourglass in the Sky campaign, Cadrio is perhaps the most capable surviving commander of all five dragonarmies, though he has not taken the title of Dragon Highlord for himself. He still has flying citadels at his command, and is a brilliant strategist, though he is unsure of how to react to the brutal magestorms that are sweeping across the land and ravaging Ansalon.
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