The Dragonlance Nexus

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Barbarossa, Commander of the White Wing

by William Sheeder

Male Nomadic Human Barbarian 6/Legendary Tactician 2
Strength17 Fortitude+13 Armor Class16
Dexterity10 Reflex+2 Flat-footed AC16
Constitution18 Will+4 Touch AC10
Intelligence12 AlignmentNE Base Attack+8/+3
Wisdom11 Speed30 ft. Melee Attack+11/+6
Charisma14 Initiative+0 Ranged Attack+8/+3
Hit Points82 SizeMedium


Fast movement, rage 2/day (9 rounds), improved uncanny dodge, trap sense +2, inspire courage (su) 1/day, fire resist 10.


+7 Bluff, +8 Climb, +8 Diplomacy, +4 Disguise, +13 Intimidate, +8 Jump, +4 Knowledge (history), +11 Listen, +9 Ride, +4 Sense Motive, +2 Sleight of Hand, +4 Spot, +9 Survival


Alertness, Cleave, Leadership, Power Attack


Icespeak, Trade Tongue, Thanoi


Frost brand +14/+9 melee (2d6+7/19-20 plus 1d6 cold) or +1 battleaxe +12/+7 melee (1d8+5/x3).

Raging: Frost brand +16/+11 melee (2d6+10/19-20 plus 1d6 cold) or +1 battleaxe +14/+9 melee (1d8+8/x3).


+2 white dragonarmor of cold resistance, frost brand, +1 battleaxe, potion of remove disease.


Collector of trophies (severed heads), speaks loudly, dirty and unkempt

In Your Campaign:

In the Hourglass in the Sky campaign, Barbarossa has the hopeless task of keeping the White Wing from falling into chaos after the Dark Queen has been slain by Raistlin. Barbarossa takes command after Lord Toede's death, but is plagued by rumors of Lord Toede's return from the dead.

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