by Clive Squire
Sneak Attack (+1d6), Trapfinding, Evasion
Bluff +7, Climb +5, Craft (trapmaking) +8, Disable Device +8, Gather Information +9, Handle Animal +8, Hide +14, Knowledge (local) +8, Listen +5, Move Silently +14, Open Lock +7, Search +8, Sleight of Hand +9, Survival +4.
Alertness, Improved Initiative, Skill Focus (handle animal).
Common, Elven, Draconian, Kenderspeak, Khur
Cloak of elvenkind, boots of elvenkind, lonbow, longsword, daggers (2), leather armour, quiver (20 arrows).
This female elf is lithe and agile. She has fair hair, which is long and usually n a ponytail. Nystallina rarely speaks, this is due to her truamatic past.
The Nystallina's background can be found in her entry on the Nexus's Lexicon.
In Your Campaign:
Nystallina can be an excellent addition to any War of the Lance campaign, she could aid the PC's in navigating the Silvanesti woods so as to escape the dragonarmies or the PC's could be part of her cell, harrying the dragonarmires. If she is imported to later eras, she would be most likely found in the Desolation area, trying to aid the beleaguered kender.
Kai-She, Mountain Lion:
Large Animal; Hit Dice: 5d8+10; hp: 32; Init: +3; Spd: 40 ft.; AC 15, touch 12, flat-footed 12; Atk: Claws +7 melee (1d4+5); Full Atk: 2 claws +7 (1d4+5 and bite +2 (1d8+2); SA: Pounce, improved grab, rake 1d4+2; SQ: Low-light vision, scent; AL N; Saves: Fort +6, Ref +7, Will +2; Str 21, Dex 17, Con 15, Int 2, Wis 12, Cha 6.
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