The Dragonlance Nexus

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Kiiri of the Sirines

by André La Roche

Female Sirine Fighter 10
Strength16 Fortitude+8 Armor Class18
Dexterity18 Reflex+7 Flat-footed AC14
Constitution13 Will+4 Touch AC14
Intelligence14 AlignmentNG Base Attack+10/+5
Wisdom12 Speed30 ft. Melee Attack+13/+8
Charisma18 Initiative+4 Ranged Attack+14/+9
Hit Points74 SizeMedium


Swim 60 ft. spell-like abilities (charm person, fog cloud, invisibility, polymorph)


Bluff +10, Intuit Direction +7, Jump +7, Knowledge (Nature) +8, Perform +12, Swim +15


Dodge, Mobility, Spring Attack, Expertise, Power Attack, Sunder, Whirlwind Attack, Quick Draw, Skill focus(Perform), Track, Weapon Focus: Short Sword


Common and Aquan


Short sword +14/+9 melee (1d6+3/19-20) or javelin +14/+9 ranged (1d6+4) or dagger +8/+3 melee (1d4+3/19-20)


Decanter of endless water, javelin of lightning, arena piecemeal, dagger, javelin, short sword


Kiiri is very beautiful, with quicksilver hair, light blue skin, an elegant face, and an athletic figure. The charm she enacts by singing or playing can little be resisted.


Making her homes in the depths of the Blood Sea, Kiiri was occasionally prone to bouts of depression, sinking to the bottom of the ocean and sitting about, fantasizing about the ancestor whose name she shared, and the arena battles that the original Kiiri engaged in in Istar. One day, while in such a bout of depression, she was nearly crushed by a sinking ship. Finding this odd, she swam to the surface to see what happened. Spotting another ship, she traveled through the waters to it and was promptly captured. Meeting another captive named Pheragas, a descendant of the companion whom the original Kiiri fought along side, she instantly realized that this was what the gods had in store for her. Now, Kiiri battles in the Arena in Nethosak, the capital of the Minotaur Empire. Finding an inner strength through her trials and tribulations, Kiiri and Pheragas hope to one day escape.

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This item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast.