Climb +9, Jump +7, Tumble +4, Handle Animal +3
Blind-Fight, Combat Reflexes, Endurance, Iron Will, Dodge, Improved Initiative, Weapon Focus (long sword), Weapon Specialization (Long Sword)
+2 longsword +12/+7 melee (1d8+7/19-20) or dagger +9/+4 melee (1d4+3/19-20)
+2 longsword, +1 leather armor, +3 large shield, boots of levitation, dagger
Hilmar is quite large, standing at 6 ft. tall and weighing 210 lbs. The only clothing Hilmar has would be his leather armor. Hilmar's drooping Solamnic-like moustache frames his perpetual scowl, its color matching that of his tangled collar-length hair.
To many, Hilmar would be considered a madman due to his rather jovial nature intermixed with his fixed frown. His odd nature is likely the result of growing up at the hands of an abusive father who sought to "toughen" his son against the stings of the world. This background can also be seen as the source if his over-the-top fighting style, one that seems to emphasize a wild and brutal offense at the expense of caution.
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