The Dragonlance Nexus

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Steveck uth Drastin, Knight of the Gold Lance

by Trampas Whiteman

Male Civilized Human Noble 1/Fighter 4/Knight of the Gold Lance 5/Cavalier 3
Strength17 Fortitude+12 Armor Class23
Dexterity16 Reflex+8 Flat-footed AC20
Constitution18 Will+9 Touch AC13
Intelligence12 AlignmentLG Base Attack+12/+7/+2
Wisdom14 Speed30 Melee Attack+15/+10/+5
Charisma13 Initiative+3 Ranged Attack+15/+10/+5
Hit Points123 SizeMedium


Bonus Class Skill (Handle Animal), Burst of Speed, Courtly Knowledge, Deadly Charge 1/day, Drastin's Courage, Drastin's Heart, Drastin's Soul, Favor +1, Mounted Weapon Bonus (lance) +3, Mounted Weapon Bonus (sword) +1, Ride Bonus +2.


Craft (armorsmithing) +6, Diplomacy +10, Handle Animal +12, Intimidate +10, Knowledge (nobility and royalty) +11, Knowledge (religion) +8, Perform (dance) +1, Ride +15.


Animal Affinity, Honor-Bound, Leadership, Mounted Combat, Spirited Charge, Ride-By Attack, Trample, Weapon Focus (lance), Weapon Focus (longsword)


Common, Solamnic


Melee +17/+12/+7 (1d6+5, x2 - +2 lance) Melee +17/+12/+7 (1d8 + 5, 19-20/x3 - +2 longsword)


+2 lance, +2 longsword, +3 scale mail (gold plated, family heirloom), +1 heavy shield, +1 full plate barding, heavy warhorse


Steveck stands 6' tall and weighs almost 200 pounds. He's a well-muscled man with a medium build. He has a handsome face with short blond hair and a mustache. Steveck is very serious-looking, rarely smiling.


Steveck hails from a family of knights in Solamnia. His ancestors used to belong to the Knights of Solamnia, until one of his ancestors, Drastin, left the knighthood after growing dissatisfied with it. Drastin formed his own knighthood, the Order of the Gold Lance, and raised his children and grandchildren on a modified version of the Oath and the Measure. Unlike the Knights of Solamnia, the Order of the Gold Lance took in both women and men. The Knights of Solamnia let Drastin be for several reasons: he was still a force for good and right, he could raise a strong force which would lead to heavy casualties on both sides, and most of all, because they saw his efforts as a harmless aberration which would have no lasting effects. The knighthood grew, and all descendents of Drastin joined. The order never had more than a dozen cavaliers at any time, though the uth Drastin family commanded a large force of regular foot soldiers.

Steveck is the last of his order. The rest of his family was slain at Solanthus during the War of the Lance. He has recently discovered a cousin, Kimmil, who was raised by ice barbarians. Kimmil gave proof of her heritage and the two have traveled together ever since. Steveck has, in the past, been critical of the Knights of Solamnia, but his opinion has changed recently when he and Kimmil began traveling with Sir Daviter the Wise, a Knight of the Rose.

With Daviter working to rebuild the Knights of Solamnia, Steveck has decided to rebuild his own order as well. He has opened up membership of the Gold Lancers to people outside of his family, including non-humans. The Order of the Gold lance has once again grown to a dozen members, and appears to be growing steadily. The Knights of Solamnia have recognized Steveck's efforts for good, and have officially recognized the Order of the Gold Lance as an ally of the Knights of Solamnia.

In Your Campaign:

Steveck can serve as a good mentor figure for a young knight, especially one who wants to take a non-standard path. Dungeon Masters may use Steveck and the Order of the Gold Lance as a way to surprise players, who most likely are unaware of the order. Steveck can also serve as a romantic interest for female player characters, who will find that Steveck is a charming individual, a handsome man, and a splendid dancer.

Conversion Notes:

Steveck uth Drastin is converted from Unsung Heroes using my own Knight of the Gold Lance prestige class, as well as the cavalier prestige class from Complete Warrior.

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This item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast.