The Dragonlance Nexus

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Kaz the Minotaur

by Green Giant


Male Minotaur Fighter 10
Strength24 Fortitude+11 Armor Class20
Dexterity12 Reflex+5 Flat-footed AC19
Constitution17 Will+5 Touch AC11
Intelligence11 AlignmentLG Base Attack+10
Wisdom13 Speed20 ft. Melee Attack+17
Charisma10 Initiative+1 Ranged Attack+11
Hit Points89 SizeMedium

Special:

Minotaur Traits: Charge (2d6+10 damage); +2 racial bonus on Intimidate, Swim, and Use Rope checks; can take Scent as a bonus feat.

Skills:

Climb +9, Intimidate +8, Jump +9, Ride (horse) +6, Speak Language (see below), Swim +8, Use Rope +3. *Skills include modifiers from armor.

Feats:

Cleave, Endurance, Great Cleave, Honor-bound, Hulking Brute, Improved Critical (greataxe), Mounted Combat, Power Attack, Scent, Weapon Focus (greataxe), Weapon Specialization (greataxe).

Languages

Common, Kothian.

Weapons:

+2 greataxe (+20/+15 melee, 1d12+14/19-20/x3) and gore (+12 melee, 1d6+3), or masterwork heavy crossbow (+12 ranged, 1d10/19-20).

Possessions:

+1 breastplate, +2 greataxe, masterwork heavy crossbow, 20 bolts, cloak of resistance +1, gauntlets of ogre power, oil of bless weapon, potion of cure serious wounds, 129 gp.

Sources: Dragonlance Adventures (1E), Player's Handbook, Dungeon Master's Guide, Monster Manual, Dragonlance Campaign Setting.

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