The Dragonlance Nexus

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http://www.dlnexus.com/fan/rules/character/12856.aspx

Arack, Master of the Games

by Green Giant


Male Mountain Dwarf Ftr 6 / Gladiator 6 / Exp 1
Strength23 Fortitude+14 Armor Class23
Dexterity15 Reflex+8 Flat-footed AC21
Constitution14 Will+7 Touch AC13
Intelligence13 AlignmentCE Base Attack+12
Wisdom9 Speed20 ft. Melee Attack+18
Charisma8 Initiative+2 Ranged Attack+14
Hit Points100 SizeMedium

Special:

Dwarven Traits: 20 ft. speed in any armor; weapon familiarity (treat dwarven waraxes and dwarven urgroshes as martial weapons); stability (+4 on ability checks to resist bull rushes and trips when on ground); +1 racial bonus on attack rolls against goblinoids; +2 racial bonus on saves against spells and spell-like abilities; +2 racial bonus on saves against all poisons; +4 dodge bonus against giants; darkvision 60 ft.; stonecunning (+2 racial bonus on checks to notice unusual stonework; can make a check for unusual stonework as though actively searching when within 10 ft. and can use the Search skill to find stonework traps as a rogue can; intuit depth); +2 racial bonus on Appraise checks and Craft or Profession checks related to stone or metal. Study opponent +2, exhaust opponent, roar of the crowd, improved coup de grace.

Skills:

Bluff +7, Climb +7, Intimidate +12, Jump +9, Listen +3, Perform (weapon drill) +16, Profession (gladiator master) +3, Ride (pony) +8, Speak Language (see below), Spot +3, Swim +2, Tumble +5. *Skills include modifiers from armor and shield. Perform (weapon drill) modified by base attack bonus and feats.

Feats:

Alertness, Cleave, Endurance, Great Cleave, Improved Feint{B}, Improved Sunder, Persuasive, Power Attack, Weapon Focus (dwarven waraxe), Weapon Specialization (dwarven waraxe).

Languages

Dwarven, Common, Hammertalk.

Weapons:

+1 keen dwarven waraxe (+20/+15/+10 melee, 1d10+9/19-20/x3).

Possessions:

+1 chainmail, +1 heavy steel shield, +1 keen dwarven waraxe, amulet of natural armor +1, cloak of resistance +2, gauntlets of ogre power, potion of cure serious wounds x2, ring of protection +1, 2,700 gp.

Sources: Dragonlance Adventures (1E), Player's Handbook, Dungeon Master's Guide, Dragonlance Campaign Setting, Sword and Fist, and Complete Warrior.

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