The Dragonlance Nexus

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by Green Giant

Male Mountain Dwarf Ftr 10 / Def 4
Strength23 Fortitude+22 Armor Class30
Dexterity14 Reflex+10 Flat-footed AC29
Constitution18 Will+15 Touch AC14
Intelligence12 AlignmentLG Base Attack+14
Wisdom17 Speed20 ft. Melee Attack+20
Charisma10 Initiative+4 Ranged Attack+16
Hit Points144 SizeMedium


Dwarven Traits: 20 ft. speed in any armor; weapon familiarity (treat dwarven waraxes and dwarven urgroshes as martial weapons); stability (+4 on ability checks to resist bull rushes and trips when on ground); +1 racial bonus on attack rolls against goblinoids; +2 racial bonus on saves against spells and spell-like abilities; +2 racial bonus on saves against all poisons; +4 dodge bonus against giants; darkvision 60 ft.; stonecunning (+2 racial bonus on checks to notice unusual stonework; can make a check for unusual stonework as though actively searching when within 10 ft. and can use the Search skill to find stonework traps as a rogue can; intuit depth); +2 racial bonus on Appraise checks and Craft or Profession checks related to stone or metal. AC bonus +2, defensive stance 2/day, uncanny dodge, trap sense +1.

Defensive Stance: During his defensive stance, Kharas has the following statistics instead of those listed here: hp 172; AC 34 (touch 18, flat-footed 33); Atk +24 melee (1d8+11/x3, Hammer of Kharas); Full Atk +24/+19/+14 melee (1d8+11/x3, Hammer of Kharas); SV Fort +24; Str 25, Con 22. The defensive stance lasts for 9 rounds, after which Kharas is winded (-2 penalty to Str).


Climb +5, Craft (armorsmithing) +11, Craft (weaponsmithing) +11, Intimidate +5, Jump +5, Listen +7, Ride (pony) +7, Sense Motive +5, Speak Language (see below), Spot +7, Swim -1. *Skills include modifiers from armor and shield.


Battle Hardened, Cleave, Dodge, Endurance, Great Cleave, Great Fortitude{B}, Honor-bound, Improved Sunder, Power Attack, Toughness, Weapon Focus (warhammer), Weapon Specialization (warhammer).


Dwarven, Common, Hammertalk.


Hammer of Kharas (+23/+18/+13 melee, 1d8+10/x3), +1 heavy crossbow (+17 ranged, 1d10+1/19-20).


+2 dwarvencraft full plate, +2 dwarvencraft heavy steel shield, Hammer of Kharas, +1 heavy crossbow, 10 bolts, 5 alchemical silver, 5 adamantine, 5 cold iron, amulet of natural armor +2, belt of endurance, cloak of resistance +2, gauntlets of ogre power, potion of heroism, potion of cure serious wounds, ring of protection +1, 2,696 gp.

Sources: Dragonlance Adventures (1E), Player's Handbook, Dungeon Master's Guide, Dragonlance Campaign Setting, Races of Stone, and Arms and Equipment Guide.

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