
Printed From:
http://www.dlnexus.com/fan/rules/character/12568.aspx
Grendenby Cam Banks
Special:Proficient in all simple and martial weapons, all armor, and shields; elvensight; immune to magic sleep spells or effects; +2 racial saving throw bonus vs. enchantment spells or effects; +2 racial bonus on Listen, Search and Spot checks; +1 racial bonus on Diplomacy and Sense Motive checks Skills:Concentration +5, Listen +6, Profession (herbalist) +4, Search +6, Spot +4, Survival +4 Feats:Combat Casting, Endurance, Expertise, Point Blank Shot, Scribe Scroll, Still Spell, Weapon Focus (longsword) LanguagesCommon, Magius, Qualinesti, Silvanesti, Plainsman SpellsWizard Spells Prepared (4/3/2: save DC 12 + spell level): 0—detect magic, ghost sound, prestidigitation, ray of frost; 1st—enlarge, sleep, true strike; 2nd—bull's strength, web Spellbook: 0—all; 1st—enlarge, knock, magic missile, sleep, true strike; 2nd—bull's strength, daylight, web Weapons:+1 keen longsword +9 (1d8+4/17-20), masterwork longbow +9 (1d8/x3) Possessions:+1 keen longsword, masterwork longbow, quiver with 20 arrows, chain shirt (-2 check penalty, 20% arcane spell failure), masterwork buckler (5% arcane spell failure), necklace of fireballs (one 6d6, two 4d6, two 2d6, save DC 14) Fan RatingsThis item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast. |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||||||||||||||||||||||||||||||||||||||||||||




Palanthas
