The Dragonlance Nexus

Printed From:
http://www.dlnexus.com/fan/rules/character/12117.aspx

Caramon Majere, Autumn 351 AC

by Joe Mashuga


Male Civilized Human Fighter 4
Strength19 Fortitude+7 Armor Class16
Dexterity11 Reflex+1 Flat-footed AC16
Constitution17 Will+1 Touch AC10
Intelligence12 AlignmentLG Base Attack+4
Wisdom11 Speed20 ft. Melee Attack+8
Charisma15 Initiative+4 Ranged Attack+4
Hit Points38 SizeMedium

Skills:

Climb +8, Intimidate +4, Jump +6, Listen +2, Ride +4, Speak Language (Camptalk), Spot +2, Survival +3, Swim +8.

Feats:

Athletic, Improved Initiative, Improved Unarmed Strike, Power Attack, Weapon Focus (longsword), Weapon Specialization (longsword).

Languages

Abanasinian, Camptalk, Common, Goblin.

Weapons:

+1 longsword (+10 melee, 1d8+7/19-20), masterwork shortsword (+9 melee, 1d6+4/19-20), masterwork shortbow (+5 melee, 1d6/x3), dagger (+8 melee or +4 ranged, 1d4+4/19-20).

Possessions:

+1 spiked chainmail, +1 longsword, masterwork shortbow, masterwork shortsword, dagger, quiver with 20 arrows, backpack and routine supplies for Raistlin and himself.

Description:

6', 220 lbs., brown hair, brown eyes, 25 years old. Caramon was born on Corij 17th of the Ergothian calendar (6/17/326).

Background:

Caramon Majere is the first of twins born to Gilon and Rosamun Majere. Well-liked and robust, Caramon has been trained in martial skills by Flint as well as his half-sister Kitiara, and briefly worked as a mercenary with his brother Raistlin. His slow and sure nature often causes Caramon to be perceived as unintelligent, which is not the case. He constantly frets over his brother, often to his own detriment.

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This item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast.