
Printed From:
http://www.dlnexus.com/fan/rules/character/12117.aspx
Caramon Majere, Autumn 351 ACby Joe Mashuga
Skills:Climb +8, Intimidate +4, Jump +6, Listen +2, Ride +4, Speak Language (Camptalk), Spot +2, Survival +3, Swim +8. Feats:Athletic, Improved Initiative, Improved Unarmed Strike, Power Attack, Weapon Focus (longsword), Weapon Specialization (longsword). LanguagesAbanasinian, Camptalk, Common, Goblin. Weapons:+1 longsword (+10 melee, 1d8+7/19-20), masterwork shortsword (+9 melee, 1d6+4/19-20), masterwork shortbow (+5 melee, 1d6/x3), dagger (+8 melee or +4 ranged, 1d4+4/19-20). Possessions:+1 spiked chainmail, +1 longsword, masterwork shortbow, masterwork shortsword, dagger, quiver with 20 arrows, backpack and routine supplies for Raistlin and himself. Description:6', 220 lbs., brown hair, brown eyes, 25 years old. Caramon was born on Corij 17th of the Ergothian calendar (6/17/326). Background:Caramon Majere is the first of twins born to Gilon and Rosamun Majere. Well-liked and robust, Caramon has been trained in martial skills by Flint as well as his half-sister Kitiara, and briefly worked as a mercenary with his brother Raistlin. His slow and sure nature often causes Caramon to be perceived as unintelligent, which is not the case. He constantly frets over his brother, often to his own detriment. Fan RatingsThis item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast. |
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Palanthas
