The Dragonlance Nexus

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Caramon Majere

by Tobin Melroy

Male Abanasinian Human Fighter 6
Strength20 Fortitude+8 Armor Class16
Dexterity11 Reflex+2 Flat-footed AC16
Constitution17 Will+3 Touch AC10
Intelligence10 AlignmentLG Base Attack+6/+1
Wisdom12 Speed20 Melee Attack+11/+6
Charisma14 Initiative+4 Ranged Attack+6/+1
Hit Points51 SizeMedium-size


Caramon Majere is a giant of a man. He is 25 years old and stands 6'3" tall. He weighs over 220 pounds, is enormously strong, and is basically a walking arsenal. Aside from his giant like physique, he has big, caring, bright blue eyes and long flowing brown hair. The women find Caramon extremely good looking, and his numerous battle scars only make him that much more attractive. More often than not, you will find Caramon with a look confusion on his face. This usually follows a stern reprimand from his twin brother, Raistlin, from whose side Caramon rarely strays for long.


Caramon is a gentle giant...when he wants to be. Yet, he is really at his best when he's smashing goblins' heads together. Caramon has a tendency to over analyze situations. This usually causes Caramon appear slow and dumb to his friends but, if given enough time, the conclusions that he comes to are usually quite profound. Caramon has three loves in his life: beautiful women, ale, and his twin. The latter he loves to a fault. Unfortunately, Caramon is more often smothering and over protective. Although, Caramon will still defend his brother to his dying breath, he seems a bit more reluctant than he used to be to jump to Raistlin's defense against their friends.


Proficient with all simple and martial weapons, all types of armor, and shields.


Handle Animal +3, Heal +4, Intimidate +4, Intuit Direction +3, Ride +4, Speak Language (Plainsman), Wilderness Lore +6


Cleave, Exotic Weapon Proficiency (Bastard Sword), Improved Initiative, Power Attack, Quick Draw, Track, Weapon Focus (Bastard Sword), Weapon Specialization (Bastard Sword)


Masterwork bastard sword, longsword, Daggers (2), scale mail, large steel shield, dragon-winged helm, backpack, bedrolls (2), flint & steel, explorer's outfits (2), trail rations (14 days), waterskins (2).


Caramon Majere was born in 326 AC a woodcutter's son. It was a complicated birth. Caramon (the first born) was strapping and healthy. Raistlin, however, had to be nursed to health continuously by their half-sister, Kitiara. His father, Gilon, died in an accident when Caramon was only 6. Soon after, his mother, Rosamun, went into one of her delusional trances and never came out.

Caramon met Sturm in his early teens; they did not get off to a good start. The two got into a fight because Sturm insulted Raistlin. Tas discovered the young boys and decided to "adopt" them. This is how Caramon met Flint and Tanis. The six companions (seven with Kitiara) went on many treks as an entourage to Flint's business. Soon, though, the companions decided to separate to find some truth to the rumors of war. Raistlin had other plans.

Raistlin was to take the Test of High Sorcery and Caramon accompanied him on this trip. During the Test, Raistlin killed an illusion of his twin, which Caramon witnessed. Their relationship has been strained since. The 5 years following this, the two brothers became mercenaries to learn how to combine magic and steel effectively and have now become a very lethal team in battle.


Chronicles Trilogy, Legends Trilogy, The Second Generation, by Margaret Weis and Tracy Hickman
Soulforge, by Margaret Weis
Brothers in Arms, by Margaret Weis and Don Perrin
The Companions, Tina Daniell
Brothers Majere, by Kevin Stein
Dezra's Quest, by Chris Pierson
Leaves from the Inn of the Last Home, edited by Margaret Weis and Tracy Hickman
Tales of the Lance, by Harold Johnson
DL## Modules, by Various Authors

Additional Information

Caramon has double the gear of the rest of the Companions, because he is carrying Raistlin's gear as well as his own.

Begin play with these stats in 351 A.C.

Generated using D&D 3.0.

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This item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast.