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Paragon Paths - Wizards of High SorceryD&D 4e Rulesby Baron the CurseWizard of High Sorcery (White Robe)Prerequisite: Wizard, affiliated with the Towers of High Sorcery. Tower Mage (White Robe) Features Moon Magic (11th level): All Wizards of High Sorcery draw strength directly from the moon aligned with their particular Order. At High Sanction the mages gain a +1 to attack rolls. At Low Sanction they suffer a -1 penalty to attack rolls. When two moons are in conjunction, wizards of both moons' Orders cast their spells with a +1 bonus to attack rolls. These bonuses stack with any bonus or penalty already in place for the phase of the moons. When all three moons come into alignment, the bonus increases to +2 to attack rolls. If all three moons are in conjunction at Low Sanction the bonus is a +1 and if they are aligned at High Sanction, known as the Night of the Eye, the bonus increases to +3 to attacks. Conflagration – Tower Mage (White Robe) Attack 11 You conjured gouts of arcane flames at your enemy's feet setting them on fire. Suppress Magic – Tower Mage (White Robe) Utility 12You unleash a pulse of energy that dampens magic around you. Magic of Radiance – Tower Mage (White Robe) Attack 20Solinari's power resonates from your body in a wave of silver moonlight that tears into enemies and leaves them dazed. Wizard of High Sorcery (Red Robe)Prerequisite: Wizard, affiliated with the Towers of High Sorcery. Tower Mage (Red Robe) Features Moon Magic (11th level): All Wizards of High Sorcery draw strength directly from the moon aligned with their particular Order. At High Sanction the mages gain a +1 to attack rolls. At Low Sanction they suffer a -1 penalty to attack rolls. When two moons are in conjunction, wizards of both moons' Orders cast their spells with a +1 bonus to attack rolls. These bonuses stack with any bonus or penalty already in place for the phase of the moons. When all three moons come into alignment, the bonus increases to +2 to attack rolls. If all three moons are in conjunction at Low Sanction the bonus is a +1 and if they are aligned at High Sanction, known as the Night of the Eye, the bonus increases to +3 to attacks. Lightning Blast – Tower Mage (Red Robe) Attack 11Waves of red lightning cut a wide swath through enemy ranks foolish enough to stand against you. Lunitari's Veil – Tower Mage (Red Robe) Utility 12You've learned to strike from the shadows while remaining unseen. Crimson Scourge – Tower Mage (Red Robe) Attack 20 You focus your will, absorbing Lunitari's red light and unleashing it in a terrible
blast that burns your enemies and hides your allies. Wizard of High Sorcery (Black Robe)Prerequisite: Wizard, affiliated with the Towers of High Sorcery Tower Mage (Black Robe) Features Moon Magic (11th level): All Wizards of High Sorcery draw strength directly from the moon aligned with their particular Order. At High Sanction the mages gain a +1 to attack rolls. At Low Sanction they suffer a -1 penalty to attack rolls. When two moons are in conjunction, wizards of both moons' Orders cast their spells with a +1 bonus to attack rolls. These bonuses stack with any bonus or penalty already in place for the phase of the moons. When all three moons come into alignment, the bonus increases to +2 to attack rolls. If all three moons are in conjunction at Low Sanction the bonus is a +1 and if they are aligned at High Sanction, known as the Night of the Eye, the bonus increases to +3 to attacks. Shadow Strike – Tower Mage (Black Robe) Attack 11Black tendrils envelop your dagger, infusing it with necrotic energy. You can see the terror in your foe's eyes as his life slips away. Magic of Terror – Tower Mage (Black Robe) Utility 12In the eyes of your foes, shadows cling around you and you become terrifying to behold. Necroleech – Tower Mage (Black Robe) Attack 20A shadowy tentacle bursts from your open palm and wraps around your foe, killing him slowly while you absorb his life-force. Fan RatingsThis item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast. |
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