The Dragonlance Nexus

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Minotaurs (Pathfinder Conversion)

Pathfinder Rules

by Turambar


Minotaur Racial Traits:

Minotaurs possess the following racial traits:

  • +2 Strength, +2 Constitution, –2 Charisma.
  • Hulking Brute: Minotaurs are considered as Large creatures when it is to their advantage (e.g. +1 to CMB). They are intimidating due to their size, which grants them a +2 racial bonus on Intimidate skill checks.
  • Ogre Blood: Minotaurs count as Ogres for any effect related to race (including being considered giant types).
  • A minotaur's base land speed is 30 feet.
  • +2 natural armor bonus.
  • Gore: A minotaur may use his horns as natural weapons to make a gore attack, dealing 1d6 points of damage plus the minotaur's Strength modifier. If the minotaur charges, his gore attack deals 2d6 points of damage, plus 1 ½ times his Strength modifier. A minotaur can attack with a weapon at his normal attack bonus and make a gore attack as a secondary attack (–5 penalty on the attack roll and half Strength bonus on the damage roll).
  • Seafaring: Minotaurs treat any Profession skill related to seafaring as class skills. They receive a +2 racial bonus to Swim skill checks.
  • Keen senses: Minotaurs receive a +2 bonus on smell- and taste-based Perception skill checks.
  • Automatic Languages: Common, Kothian. Bonus Languages: Kalinese, Nordmaarian, Ogre, Saifhum.
  • Favored Class: Fighter.

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