The Dragonlance Nexus

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Sea Elf Feats

D&D 3e (3.0/3.5) Rules

by Tauren Kai-Jere


Land Legs

You are hardier then other sea elves and can endure longer periods on dry land without having to return to the waves. Even when you have been away from the water to long you don't suffer like others of your kind.

Prerequisites: Sea elf, Endurance.

Benefit: For every one point of Constitution bonus you have you may remain out of the water for an additional 2 hours before suffering from Surface Sensitivity.

Additionally, your Surface Sensitivity circumstance penalty is reduced by one.

Normal: A sea elf must spend at least 1 hour out of every 24 hours underwater. If they are out of the water for longer then 23 hours they suffer a circumstance penalty on attack rolls, saving throws, and checks. Dargonesti elves suffer a -2 Surface Sensitivity penalty; Dirmernesti a -1.

Surface Dweller

You are capable of living almost normally on land barely having to submerge yourself in the water at all, unlike many others of your kind.

Prerequisite: Sea elf, Endurance, Land Legs.

Benefit: For every one point of Constitution bonus you have you may remain out of the water for an additional 3 hours before suffering from Surface Sensitivity. This replaces the benefit bestowed on you by the Land Legs feat.

Additionally, your Surface Sensitivity circumstance penalty is reduced by one again.

Normal: A sea elf must spend at least 1 hour out of every 24 hours underwater. If they are out of the water for longer then 23 hours they suffer a circumstance penalty on attack rolls, saving throws, and checks. Dargonesti elves traditionally suffer a -2 Surface Sensitivity penalty; Dirmernesti a -1.

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