Beholder (of Krynn)
D&D 3e (3.0/3.5) Rules
Beholder
Large Aberration
Hit Die: 4d8+4 (40hp)
Initiative: +2 (Dex)
Speed: Float 60 ft. (good)
AC: 14 (+2 Dex, -1 size, +3 natural)
Attacks: Bite +10 melee
Damage: Bite 1d10+2
Face/Reach: 10 ft./5 ft.
Special Attacks: Cause death, cause fear, charm animal, charm humanoid, induce sleep
Special Qualities: Darkvision 150 ft., read magic
Saves: Fort +1, Ref +2, Will +5
Abilities: Str 11, Dex 14, Con 17, Int 16, Wis 16, Cha 6
Skills: Listen +1, Scry +8, Search +3, Spellcraft +10, Spot +9
Feats: -
Climate/Terrain: Temperate/Underground
Organisation: Solitary, pair, clan (3-20)
Treasure: Triple Standard
Alignment: Lawful evil
Advancement: 5-6 HD (Large) 7-8 HD (Huge)
For more information on beholders, check out their entry on the Dragonlance Lexicon.
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