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Church of PaladineAD&D (1e/2e) Rulesby Rohan TolstrupThe Church of Paladine is open to any good-aligned being. Although in the Kingpriest's time the practice was probably different, there is no 'thou shalt worship me only' commandment - worshipers can also belong to any good or neutral aligned faith as well. There are three castes of members:
The castes indicate function rather than rank, and are informal anyway. The actual ranks are as follows:
DogmaRewards fit the actions ('punishment fits the crime'). We must be free to make our own choices. There is no vow of celibacy, although the general opinion is that sexual relations should be for love, and marriage, unless impossible (as in, the highest cleric of Paladine married to THE black robe), is expected (rationale - commitment is an important part). Good cannot flourish without order, but although the whole is greater than the sum of its parts, the parts must not be forgotten. He who rules least rules best. Conversely, Ergoth and Istar are held as object lessons. The main religious text is the Disks of Mishakal (translated into the language of the reader, although the definitive version is in Silvanesti because the language is unlikely to ever change), as well as the Books of Lives, which contain hundreds of object lessons, such as Raistlin's redemption (a brutally honest chapter written by people who knew him well), Huma's sacrifice and Kith-Kanan's race-transcending love. VestmentsOfficiating priests traditionally wear white robes, although there is no compulsion to wear anything. There is no official holy symbol, and basically whatever is considered by an individual worshiper to be his holy symbol is fine. They don't care about the trappings, only the content. CeremoniesWorshipers pray on waking, before sleeping, and before eating. They are expected to attend a ceremony of blessing once per week, usually on Lineras (Sunday, a day of rest in most parts of Ansalon). A priest blesses the congregation and readings from either the Disks or a moral lesson are heard. Like the Solamnic Oath, the beliefs can be summed up in one statement - we are made by our choices, which is carved over the lintel of all temples. Babies are 'brought into the church' by a ceremony of benediction in which we are made by our choices is whispered into the child's ear after a purifying holy water bath. This ceremony is practiced by all good churches. Marriage ceremonies are by no means fixed. Essentially, the bride and groom or proxies exchange vows of love and devotion before a celebrant and witnesses. Funerals are expedient; method of body disposal is not prescribed, although a priest recites a prayer over the dead and casts a spell that prevents the deceased from becoming undead. FestivalsHeroes' Day begins on the last night of winter ('the Remembrance,' a vigil of fasting and mourning) and concludes with a day of celebration. The Temple of the Divine Parliament in Palanthas maintains a library detailing heroes and their deeds. The Penitence is a fourteen-day period of mortification as penance for the sins of the Kingpriests. During this period, worshipers consume only bread and water, dress in plain clothes and aid the needy - Crysania typically works in a soup kitchen dressed in burlap robes for example. Fan RatingsThis item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast. |
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Palanthas