
Printed From:
http://www.dlnexus.com/fan/rules/15027.aspx
Fire TrapSAGA Rulesby Marcelo SarsurPyromancy Invocation: 20 minutes (2) This spell creates a magical trap that triggers if someone tries to open a lock without using a proper key. It releases a burst of flame that causes 16 damage points to anyone trying to pick the lock. The spellcaster can undo this magic by speaking a command word or using the right key to open the lock. This spell can also be placed in doors, books and hallways. Fan RatingsThis item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast. |
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Palanthas
