The Dragonlance Nexus

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Otter

D&D 3e (3.0/3.5) Rules

by André La Roche


Medium-Sized Animal (Aquatic)
Hit Dice:
1d8 (4)
Initiative: +4 (Dex)
Speed: 15 ft., Swim 70 ft.
AC: 15 (+4 Dex, +1 Size)
Attacks: Bite +5 melee
Damage: 1d4-2
Face/Reach: 5 ft. by 5 ft./ 5 ft.
Special Abilities: ---
Special Qualities: Low-Light vision 60 ft., Scent
Saves: Fort +0, Ref +6, Will +0
Abilities: Str 6, Dex 18, Con 10, Int 2, Wis 10, Cha 6
Skills: Escape Artist +6, Hide +8, Listen +4*, Spot +6*
Feats: Weapon Finesse (Bite)
Climate/Terrain: Aquatic
Organization: Solitary
Challenge Rating: 1/4
Alignment: Always neutral
Advancement: ---

These aquatic mammals can reach 4 feet long, usually weighing between 40 and 60 pounds.

Skills: Otters gain a +2 racial bonus to Spot and Listen Checks.

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