The Dragonlance Nexus

Printed From:
http://www.dlnexus.com/fan/rules/13232.aspx

Crackling Infusion

D&D 3e (3.0/3.5) Rules

by Clive Squire


Crackling Infusion

Evocation [Electricity]
Level: Drd 3
Components: V, S, M
Casting Time: 1 action
Range: Close (25ft + 5ft/2 levels)
Target/Area/Effect: 1 creature
Duration: 1 round/level
Saving Throw: Reflex half
Spell Resistance: Yes

You cause one creature to be imbued with static electricity. If the target remains still and avoids touching anything he suffers no damage. If the creature touches anything else, both he and the object or creature suffers 1d6 damage per level damage (to a maximum of 10d6). If the object is metallic or the creature is wearing metal armour, they receive an extra +1 point of damage per dice.

Material Components: A small piece of fur and a bead of glass.

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