
Printed From:
http://www.dlnexus.com/fan/rules/13231.aspx
Corpse LinkD&D 3e (3.0/3.5) Rulesby Clive SquireCorpse LinkNecromancy You establish a sensory link between you and a corpse freshly animated as a zombie or skeleton of a humanoid race (any race that has the quot;Humanoidquot; or quot;Monstrous Humanoidquot; descriptor) within the spells range. The link allows you to gather sensory information from the vicinity of the undead creature. For every 3 levels above 1st level, you gain additional information via the link. At 4th level you can use 2 senses, at 7th level 3 senses, at 10th level 4 senses and at 13th level all five senses.
The type and number of sensory signals is chosen by you at the time of casting, and cannot be changed later. You gain the information through a single organ (eye, nostril, ear, half a tongue or hand) belonging to the undead creature. While this spell is in effect, you can still use your own senses. You can issue commands to the undead creature, no more than four words. These commands are used mainly to control the motion of the undead creature, like quot;turn leftquot; or quot;move forward 10 stepsquot;. Material Components: A newly animated zombie or skeleton of a humanoid race and the appropriate sensory organ from a creature noted for its senses. Fan RatingsThis item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast. |
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Palanthas