The Dragonlance Nexus

Printed From:
http://www.dlnexus.com/fan/rules/13223.aspx

Bone to/from Steel Spells

D&D 3e (3.0/3.5) Rules

by Clive Squire


Transmute Bone to Steel

Transmutation
Level: Sor/Wiz 6
Components: V, S, M
Casting Time: 1 action
Range: Close (25ft + 5ft/2 levels)
Target/Area/Effect: 1 creature or object
Duration: Permanent
Saving Throw: Fort negates (object)
Spell Resistance: Yes (object)

You transform any object made of bone as strong as steel. This spell can be cast on a corpse prior to animation. The object gains a +2 bonus to Fortitude saving throws and a +7 bonus to natural armour. The object can now be affected by any attacks that effect metal.

Material Components: A pinch of bone and some steel filings.

Transmute Steel to Bone

Transmutation
Level: Sor/Wiz 6
Components: V, S, M, F, DF, XP
Target/Area/Effect: 1 metal creature or object

As transmute bone to steel, except as noted. The metal object becomes brittle and dry as bone. Metal armours lose most of the bonuses given to AC, giving only the same as studded leather, +3. Metallic weapons deal –2 points of damage per dice of damage, to 1 minimum.

Fan Ratings

Oops! You don't have the site cookie set. Please wait a minute and try again or click the help icon for more information.
. Tell us what you think! 

This item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast.