Dalamar's Electrified Blade
D&D 3e (3.0/3.5) Rules
Dalamar's Electrified Blade
Evocation [Electricity]
Level: Sor/Wiz 3
Components: V, S, M
Casting Time: 1 standard action
Range: Personal
Target/Area/Effect: 1 sword-like construct of electricity
Duration: See text
Saving Throw: Reflex half or none (see text)
Spell Resistance: Yes
You create an electrical sword-shaped construct. The weapon weighs nothing and can be used in one of two ways:
- Melee: you can attack with the weapon as though you were proficient in its use. The weapon can cause a maximum amount of damage equal to 1d6 per caster level (maximum of 15d6), divided any way you see fit. Once you have dealt the maximum number of dice in damage the spell ends. The weapon is considered a magic weapon for purposes of damage reduction.
- Lightning Bolt: you can use the weapon to fire a number of lightning bolts, as per the spell. You can deal damage to 1 creature per round, and damage is divided as described above.
Material Components: a wooden sword and a silver rod.
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