D&D 3e (3.0/3.5) Rules
Diety: Paladine, Tasslehoff Burrfoot
Granted Power: You gain +10 fire resistance and are immune to fire from any spells you cast. Strangely enough this ability does not protect headwear.
1 Feather Fall: Objects or creatures fall slowly.
2 Falling Feathers: Feathers fall from the sky into a pile on the ground.
3 Fireball: 1d6 damager per level, 20-ft. radius.
4 Confusion: Subjects behave oddly for 1 round/level.
5 Feeblemind: Subjects Int and Cha drop to 1.
6 True Seeing: Lets you see all things as they really are.
7 Delayed Blast Fireball: 1d6/level fire damage; you can postpone blast for 5 rounds.
8 Protection from Spells: Confers a +8 resistance bonus.
9 Gate: Connects two planes for travel or summoning
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