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NasifD&D 3e (3.0/3.5) Rulesby James O'RanceLarge Animal The nasif is a hoofed herbivore that dwells in the frozen north of Taladas, bearing a proud rack of dagger-sharp antlers. They are commonly herded by the Ice People, and give milk and rough wool. CombatAs herbivorous animals, nasif usually flee from obvious danger or anything unnatural. However, a nasif can be enraged by small, annoying wounds, in which case it charges and fights to the death. Skills: Nasif gain a +4 racial bonus to Climb checks. Fan RatingsThis item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast. |
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Palanthas
