The Dragonlance Nexus

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Draconic Wizardry

D&D 3e (3.0/3.5) Rules

by Seker


Draconic Wizardry [General]

Older dragons have always had the ability to call up power from their very nature to cast spells as sorcerers of great power. Some draconic beings have learned to use this inner power to cast spells as wizards. These "dragon wizards" use the power of their blood to fuel memorized spells.

Prerequisites: Dragon type, Int 14, ability to cast arcane spells spontaneously.

Benefit: The dragon gains the ability to memorize spells as a wizard, using their spells per day slots from their spontaneous arcane spellcasting class. The dragon follows the usual wizardly rules when memorizing spells. The dragon needs a spellbook to memorize the spells from, and the dragon's Intelligence score is used to figure save DCs and the dragon's maximum spell level. The dragon's known spells are considered mastered (as with Spell Mastery) for the purposes of memorization, in case the dragon chooses to memorize them with metamagic feats.

Normal: A dragon casts as a sorcerer and can only cast spells known.

Special: In Dragonlance, a dragon (or draconian, dragonspawn, etc...) with this feat is considered to be using High Sorcery when it casts memorized spells, with all of the advantages and disadvantages inherent therein. This could make the character eligible for the Wizard of High Sorcery prestige class. The dragon would gain additional spells per day as it leveled but would not gain any additional spells known. (Example: An aurak with this feat, 1 sorcerer level, and 2 Wizard of High Sorcery class levels would cast spells as an 11th-level sorcerer/wizard but would only have the spells known of a 9th-level sorcerer.)

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