The Dragonlance Nexus

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Legion Knight

D&D 3e (3.0/3.5) Rules

by J. Taylor Lewis II

The Legion Knight is honorable in his own way. Not all Legion Knights subscribe to the same definition of "honor". Some use the old Solamnic/Nerakan definitions, while others find their own inner honor.

This inner code allows the Legion Knights to push the limits of their physical body. Whatever their definition, the Legion Knights stick to their own personal code of ethics as strongly as any Solamnic or Nerakan Knight.

Most Legion Knights are rangers or fighters, though a few barbarians and rogues fill out the ranks. Clerics, mystics, druids, and other spellcasters are occasionally members of the Legion Knights, but these are few and far between.
Hit Die: d8.


To qualify to become a Legion Knight, a character must fulfill all the following criteria:

Alignment: Any good.
Base Attack Bonus: +7.
Base Save Bonus: Fort +4, Will +4.
Feats: Iron Will, Weapon Focus (any martial weapon).
Special: Must possess the Legion Knowledge class feature.

Class Skills

The Legion Knight's class skills (and the key ability for each skill) are Craft (Int), Diplomacy (Cha), Gather Information (Cha), Intimidate (Cha), Knowledge (local) (Int), Knowledge (nobility and royalty) (Int), Profession (Wis), and Spot (Wis).
Skill Points at Each Level: 2 + Int modifier.

The Legion Knight
Level Base Attack Bonus Fort Save Ref Save Will Save Special
1 +1 +2 +0 +2 Personalized honor
2 +2 +3 +0 +3 Hardiness of spirit 1/day
3 +3 +3 +1 +3 Bonus feat
4 +4 +4 +1 +4 Hardiness of spirit 2/day
5 +5 +4 +2 +4 Spirit of steel 1/day

Class Features

Weapon and Armor Proficiency: Legion Knights are proficient with all simple and martial weapons, as well as light and medium armor. They are not proficient with shields.

Personalized Honor: A Legion Knight's personalized connection to his inner code of morality and honor gives him a +1 circumstance bonus on all saves.

Hardiness of Spirit (Ex): The strength of the Legion Knight's inner spirit can allow him to push the very limits of his vitality. When activating this ability (a free action), the Legion Knight gains a +4 morale bonus to his Constitution score for a number of rounds equal to 3 + the knight's Charisma modifier. The increase in Constitution increases the Legion Knight's hit points by 2 points per level, but these hit points go away when his Constitution score drops back to normal. (These extra hit points are not lost first the way temporary hit points are.) This is usable once per day at 2nd level and twice per day at 4th level.

Bonus Feat: The Legion Knight may select a bonus feat from the following list: Diehard, Discipline, Endurance, Heroic Surge, Honor-bound, Quick-Thinking, Sharp-Eyed, Skill Focus (any), or Toughness. The Legion Knight must meet all the prerequisites for any feat selected.

Spirit of Steel (Su): The Legion Knight may draw upon his dedication to his personal code of honor, allowing him to shrug off blows that would fell a lesser knight. The knight gains DR 5/- for a number of rounds equal to 2 + the knight's Charisma modifier. This ability is usable once per day.

Ex-Legion Knights: If a Legion Knight ever betrays the Legion of Steel, he retains his class abilities but may no longer gain levels in this prestige class. Proper atonement (see the atonement spell in the Player's Handbook) will allow the Legion Knight to be reinstated and gain further levels in this class.

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