The Dragonlance Nexus

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Despera's Disrupting Ray

D&D 3e (3.0/3.5) Rules

by Ogre Bane

Despera's Disrupting Ray

Level: Sor/Wiz 5
Components: V, S
Casting Time: 1 action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: See text
Saving Throw: Will partial
Spell Resistance: Yes

The spellcaster shoots a thin ray of blue radiance and must succeed at a ranged touch attack to affect the target. If hit, the target is affected as though with a targeted dispel magic (still adding a +10 maximum to the dispel check). The affected target must also make a Will save or be affected as though by a slow spell. Despera was known to use this spell on enemy warriors that had augmented with enhancing spells.

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