The Dragonlance Nexus

Printed From:
http://www.dlnexus.com/fan/rules/11919.aspx

Wizard Spell Bonus Calculation Spreadsheet

D&D 3e (3.0/3.5) Rules

by Weldon Chen


Many of the problems that Players and Game Masters face is an easy way to determine what changes their characters undergo in a world where three moons may augment wizardly magic. Are the moons in alignment? What bonuses do the wizards get?

Most suggest turning to the moon tracking charts including the ones from Dragonlance Adventures and Time of the Dragon. Those moon charts are reprinted at dragonlance.com by Matt Haag, and are viewable by clicking this link. To make things even easier, however, there is calculation table that provides the information for you. Download the tables from the link below.

Download Here (220 KB Excel file, ZIP format)

Instructions

1. Find the Right Sheet

Begin by choosing which sheet to use. There are four such sheets with slightly different rules. The four sheets included in this program consists of moon charts and rules from Dragonlance Adventures, Time of the Dragon, Tales of the Lance, and a variant called Granak Red-Silver's Timetable. The specific differences are explained in further detail below.

Here is a breakdown of what is provided in the program.

Dragonlance Adventures Sheet:

Using the rules provided in Dragonlance Adventures, pages 27-28, the chart uses a cycle with high and low sanction each as being a quarter of the period of the three moons.
High Sanction for Solinari is 9 out of 36 days.
High Sanction for Lunitari is 7 out of 28 days.
High Sanction for Nuitari is 2 out of 8 days.
Only a wizard of 6th level or higher, who also has an Intelligence of 15 or above gains the benefit of increased effective level for their spells during High Sanction.

Time of the Dragon Sheet:

Using the rules provided in Lunar Display Chart, the chart uses a cycle with high and low sanction each as being a less than the waxing and waning times for the three moons.
High Sanction for Solinari is 5 out of 36 days.
High Sanction for Lunitari is 3 out of 28 days.
High Sanction for Nuitari is 1 out of 8 days.
Only a wizard of 6th level or higher, who also has an intelligence of 15 or above gains the benefit of increased effective level for their spells during High Sanction.

Tales of the Lance Sheet:

Using the rules provided in Tales of the Lance, pages 88-89, the chart uses a cycle with high and low sanction each as being a quarter of the period of the three moons.
High Sanction for Solinari is 9 out of 36 days.
High Sanction for Lunitari is 7 out of 28 days.
High Sanction for Nuitari is 2 out of 8 days.
Only a wizard of 6th level or higher, who also has an intelligence of 15 or above gains the benefit of High Sanction (i.e. bonus saving throw, additional spells, and effective level) for their spells during High Sanction. Wizards who don't make the grade, only receive bonuses as if their particular moon was in its Waxing phase instead of High Sanction.

Granak Red-Silver's Timetable Sheet:

This particular variant assumes that an event like the Night of the Eye is an occurrence that takes place in the middle of the night. Thus, on the previous tables, the Night of the Eye alignment should occur in the day previous and after a Night of the Eye, and arranges the moon positions accordingly.
High Sanction for Solinari is 8 out of 36 days.
High Sanction for Lunitari is 6 out of 28 days.
High Sanction for Nuitari is 2 out of 8 days.
Only a wizard of 6th level or higher, who also has an intelligence of 15 or above gains the benefit of increased effective level for their spells during High Sanction.

2. Enter the Year and the Dating

Next, in the outlines boxes at the top, type in the year and the dating system used. You have the choice of PC, AC, or SC. Just remember that PC counts backwards. Also, for those who choose years after 383 AC, the sheets will also provide an equivalent year in terms of the SC dating system. The sheet will calculate 5th age years using both dating systems.

3. Enter Month and Day

Next, type in the month (1-12) and the day (1-30). The sheet will automatically calculate the day of the week, the month, and the year, providing names commonly recognizable for most users.

4. Enter a Wizard's Vital Statistics

For more information, especially for wizards, please type in the data for your wizard. The sheet requires your wizard's order (i.e. the robe color), the wizard's level, and the wizard's intelligence since these factors affect what spell bonuses that wizard may have. Please beware that several subtle differences between sheets may give surprising values.

Credits

This spreadsheet was inspired by the work of another, wherever he may be. This version was created with the help of Weldon Chen and Chris McLaughlin.

Programming Notes:

The spreadsheet was produced on Microsoft(r) Excel 2000 for Office 2000. It is recommended that you use the latest version for best performance. If there are any "bugs" in the sheets, or if you wish to thank the persons responsible to making this sheet available, please feel free to contact Weldon Chen in care of Granak Red-Silver at www.dragonlance.com.

Fan Ratings

Oops! You don't have the site cookie set. Please wait a minute and try again or click the help icon for more information.
. Tell us what you think! 

This item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast.