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Greater Moon MagicD&D 3e (3.0/3.5) Rulesby Cam BanksGreater Moon Magic [Metamagic]You gain the benefits of your moon's influences when it is in High Sanction. Prerequisites: Int 15+, arcane spellcaster level 6+ Benefit: When the moon associated with your alignment is in High Sanction, your spells are at +1 effective caster level, and you may prepare spells per day as if your level was one higher. In addition, the saving throw DC for your spells is increased by +1. Normal: Without this feat, wizards whose moon is in High Sanction gain only the benefits of a Waxing moon (prepare spells as if their level was one higher). The Moons of Magic:The three moons of magic, Solinari, Lunitari and Nuitari, have a powerful influence over the use of High Sorcery. All wizards, even those who are renegades, eventually feel the ebb and flow of the cycles of the moons. At lower levels, their influence is barely felt, but as greater magic is used the effects of the moons becomes much more important. Each day, a given moon may be in Low Sanction (new moon and the days around that time), High Sanction (full moon, and the days around that time), waxing (moving from Low to High Sanction) or waning (moving from High to Low Sanction). The moons have very different lunar cycles - Nuitari passes through a cycle in 8 days (2 days per phase), Lunitari in 28 days (7 days per phase), and Solinari in 36 days (9 days per phase). Thus, Evil wizards find that their power fluctuates more often than Good wizards, with Neutral in between. Each wizard is attuned to the moon that reflects their alignment: Solinari for Good wizards, Lunitari for Neutral wizards, and Nuitari for Evil wizards. As soon as a wizard is capable of casting spells of 2nd level or greater (typically 3rd level of wizard), the current lunar phase will begin its influence. This influence takes the form of a modifier to the wizard's effective caster level for the purposes of spell effects and spells per day, as well as a modifier to the save DC of the wizard's spells, as shown below:
When the moons are in alignment together, the effect on High Sorcery increases. If Solinari and Lunitari are in alignment, or Lunitari and Nuitari are in alignment, all wizards who gain their power from one of the aligned moons cast their spells at +1 caster level for both spells prepared per day and spell effects, and +1 to spell save DCs. If Solinari and Nuitari are in alignment, only the spell save DC is increased. If all three are in alignment, all wizards gain +1 caster level for spell effects, +2 caster level for spells prepared per day, and +2 to spell save DCs. All of these alignment bonuses stack with the usual bonus or penalty for the phase of the wizard's moon. Fan RatingsThis item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast. |
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