Icewall Tiger
D&D 3e (3.0/3.5) Rules
Medium-size Animal (Cold)
Hit Dice: 8d8 +24 (60 hp)
Initiative: +2 (+2 Dex)
Speed: 40ft.
AC: 12 ( +2 Dex )
Attacks: claw +12 melee,bite +7 melee
Damage: claw 1d4+6,bite 1d6+3
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Attacks: Improved grab, Pounce, Rake 1d8+3
Saves: Fort +9, Ref +8, Will +3
Abilities: Str 23, Dex 15, Con 17, Int 2, Wis 12, Chr 6
Skills: Balance + 7,Hide + 4,Listen + 3,Move Silently + 4,Spot + 3,Swim + 8
Feats: ----
Climate/Terrain: Cold land
Organization: Solitary
Challenge Rating: 4
Treasure: None
Alignment: Always Neutral
Advancement: 9-16 HD (Medium-size); 17-24 HD (Large)
Brief Description:
Tiger species native to Icewall Glacier.
Full Description:
Icewall Tigers appear to be white-furred tigers. Their fur is thick and heavy, providing them warmth.
Icewall Tigers are carnivores. They will feast upon any and all animals, and will even go so far as to take on polar bears!
Combat Description:
Icewall Tigers fight much like regular tigers. They fight with claws and teeth. They will attempt to latch on to a target, and claw and bite until the target succumbs.
Special Description:
Animals have low-light vision.
Society Description:
Icewall Tigers usually live a solitary existence, except when mating. Mother Tigers will travel with their young until such time as the cubs are ready to live on their own.
Editor's Note: This creature was created using Kencylopedia.com's Creature Creator.
This item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast.
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